this post was submitted on 24 Jul 2026
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I did write in my blog regarding D&D, it's evolution and changes done, and what I think could improve the game. And learnings from other games. Maybe this is a good read for ya'll.

Feedbacks, discussion and other topics related are welcome.
Thanks in advance for the reading.

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[–] Aielman15@lemmy.world 2 points 1 day ago* (last edited 1 day ago) (2 children)

Beautifully written. There's a treasure trove of great concepts and mechanics that other systems have, which people would absolutely love if they were willing to try them over DnD. It's not just about playing something else, it's playing something different.

I've been recently pushing my friends to move onto other systems. One of them is interested in running Fabula Ultima, for example, because he really likes the Fabula Points system (the ability for players to shape the narrative by spending points obtained during roleplay).

Me, I'd love to run Shadowdark, but only two of us like it, so that's not gonna happen anytime soon :(

Btw, there's a typo in your article:

Let me be clear, I don’t want GURPS levels of crunch. I don’t want to calculate the an integral of the area of my bagpack to know if my encumbrance to see if I can carry an extra torch.

[–] Shin@piefed.social 1 points 32 minutes ago

Ohhh shoot. I’ll leave the typo. Gives character to the text :P

[–] HubertManne@piefed.social 2 points 1 day ago

I had a guy run a fantasy game using the champions online hardback rules in the 90's. That was very versatile with one book and not so nitty gritty.