this post was submitted on 15 May 2026
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[–] M1ch431@slrpnk.net 6 points 20 hours ago* (last edited 20 hours ago) (5 children)

Krafton won't be getting my money. I'm not rewarding them for their unethical behavior.

"Thanks for pirating a game that I've spent years working on," game design lead Anthony Gallegos replied to one such self-reported pirate. "I'm disappointed that you'd do that when it's kind of how we make our living. I hope you rethink your life choices."

Thanks for working for a studio that sold their soul to a foreign publisher for $500 million and a $250 million bonus.

(And no, I'm not pirating the game.)

[–] Abyssian@lemmy.world 4 points 6 hours ago

You should read up on the situation a bit more. Buying the game actually helps the people he tried to fuck. There's a threshold where the bonus gets paid out and Krafton actually loses money per sale for the next several million sales.

[–] lauha@lemmy.world 14 points 12 hours ago (2 children)

Thanks for working for a studio that sold their soul to a foreign publisher for $500 million and a $250 million bonus.

I don't think that's fair. Not everyone get to choose where they work.

You can hate mega corporations, CEOs and board members but most of the lower lever employees are not there by choice.

[–] Virtvirt588@lemmy.world 1 points 7 hours ago (1 children)

I'm contested on this. The thing is, this logic applies everywhere even the extremely evil corpos like nvidia, palantir, etc. There will always be someone scraping the bottom earning for scraps in all different types of companies.

So where do we draw the line? How evil must the company be so it is fair to leave the lower level employees behind?

Ultimately, I dont think it is fair for the consumers. We are drawned in this choice where support for the lower class means feeding the executive class. It all trickles down, and thats the problem.

[–] lauha@lemmy.world 1 points 4 hours ago (1 children)

No, I am not saying we should buy anything from megacorpos just to support lower level workers. I am saying we shouldn't blame the lower level workers for the evil of corporation because they often don't have a choice.

[–] Virtvirt588@lemmy.world 1 points 3 hours ago

Well in that case I can agree.

[–] M1ch431@slrpnk.net 4 points 12 hours ago* (last edited 11 hours ago) (1 children)

You can hate mega corporations, CEOs and board members

I don't agree with their decision to move forward with Krafton. They obviously wouldn't retain sovereignty by letting a publisher buy them completely out for $500 million. What transpired after the acquisition was something anybody with business sense could've foreseen to some degree.

but most of the lower lever employees are not there by choice.

This is a design lead speaking as far as I know. All employees are there by choice - even if it's not their first choice, it's their choice...as much as it pains me to admit (as somebody who isn't a fan of the exploitation dynamics that run our society).

[–] lauha@lemmy.world 5 points 11 hours ago (1 children)

All employees are there by choice - even if it's not their first choice, it's their choice.

Well, in a sense yes, but for many people the choice is either work there or go unemployed, especially the lower you go on the corporate ladder.

Like I said, I don't think it's a fair choice.

[–] M1ch431@slrpnk.net 0 points 11 hours ago* (last edited 11 hours ago) (1 children)

Well, we agree.

As for myself? I chose to not be a slave and I'm sticking with that.

[–] lauha@lemmy.world 3 points 10 hours ago (1 children)

I also get to choose, but I am privileged to be able to choose.

[–] M1ch431@slrpnk.net 0 points 10 hours ago* (last edited 10 hours ago)

With some exceptions, we all have a choice in the first-world. Chains can be external and internal. In your example, the chains are mostly internal even if there is some degree of external chains. If you're living in SF and are a game developer, chances are you aren't doing terribly.

As for exploited and poor third-world countries or those who lack citizenship in first-world countries (i.e. undocumented immigrants), I'm inclined to say that is modern slavery. It sometimes literally is slavery, even child slavery.

Here in the first-world, we presently benefit from child slavery and third-world exploitation in the products we consume. It's not uncommon either.

I believe people have to choose differently if they want different.

[–] PapstJL4U@lemmy.world 1 points 7 hours ago* (last edited 7 hours ago)

Are you this harsh with food and hardware from companies?

It's okay to be selective, but you should be honest about it and not act holy.

[–] MetaStatistical@lemmy.zip -3 points 13 hours ago (2 children)

I'm not buying it because the first one was buggy as shit, had a draw distance that's laughable even for a Unity game, had incredible music that's it's barely heard because it cuts off all the time, wall "suggestions", clipping, other graphical glitches, and has the gall to advertise "Hit F8 to report bugs" every moment it's showcasing its own bugs.

And don't get me started on the design flaws. The Insulting unrealistic O2 meter. There's not enough keyslots. Torpedos are useless. The Cyclops is useless, and yet, you have to spend all of these resources just to get some material for the final rocket. It dies to leeches in very short order, and moves around like a space cow.

Also, the whole game taunts a story and then delivers a milquetoast ending.

the insulting unrealistic O2 meter

Have you heard of this thing called fiction?

The Insulting unrealistic O2 meter.

You've got to be over 50. I have only ever heard dads and grandpas complain about mechanics that are clearly meant to introduce conflict and tension.

[–] warm@kbin.earth -2 points 20 hours ago (1 children)

They are salaried anyway, they should be happy if people are enjoying what they created, pirated or not.

Maybe if they didnt have such weird data farming people would be more willing to pay for it. They basically justified all of the Krafton worries people had (outside of firing the devs).

[–] Katana314@lemmy.world 23 points 20 hours ago (2 children)

People can run their own justifications for piracy, but god this has always been a shitty one.

It’s like not considering veganism because “The cow’s already dead. It’s been chopped up in that steak on the counter. Me refusing to eat it won’t change anything.”

[–] warm@kbin.earth 2 points 13 hours ago

It should be a rare justification, but it's becoming increasily more common.

Why does every game need to call home? They dont and people have a right to protest that.

I personally wont buy the game or pirate it until changes are made. I can live without it.

[–] jellyfishhunter@lemmy.world 6 points 19 hours ago (1 children)

Indeed, if the game isn't financially successful, you can bet that publishers will shy away from similar titles and also the devs in the future.

[–] NoForwadSlashS@piefed.social 1 points 11 hours ago

So you have to buy the steak or they won't kill more cows for you, but you still only buy cow that was already dead anyway, so it's not you making them kill the cow. That's basically the same as being vegan.