this post was submitted on 04 Feb 2026
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I love Shipbreaker, so I'm interested in others' replies as well. It's the only game I might actually consider breaking my 'no paid DLC' rule for if they ever put out more ships.
Some 'immersive sim' games have a similar impression of segmented, defined processing tasks:
But there are also other games that can have the same 'little puzzles' impression.
Ship Graveyard Simulator 2 is kinda meditative for me. The first one was meh but the sequel is pretty great, especially when you pop enough supports to trigger a massive collapse.