this post was submitted on 14 Jan 2026
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[–] hperrin@lemmy.ca 0 points 3 weeks ago (1 children)

I don’t think that’s reasonable. 300 people full time to release 4 headsets in the last ten years? 300 people to build a custom Android version and a shitty VR chat clone?

[–] Beacon@fedia.io 3 points 3 weeks ago (1 children)

You may not think it's reasonable, but the evidence suggests that it is. If 100 people could do it then the market would be flooded with high quality standalone vr headset systems.

[–] hperrin@lemmy.ca 1 points 3 weeks ago (1 children)

Valve did it with like 350 people in the whole company.

[–] Beacon@fedia.io 1 points 3 weeks ago (1 children)

Valve's system isn't standalone, and wasn't trying to create a whole new vr platform like fb was trying to do

[–] hperrin@lemmy.ca 2 points 3 weeks ago* (last edited 3 weeks ago)

Yes, it is, and yes, they did. It can run PC games standalone, and Steam VR on SteamOS is a platform they created.

(I’m talking about the Steam Frame, not the Valve Index.)