this post was submitted on 05 Jan 2026
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[–] SuperZutsuki@hexbear.net 10 points 5 days ago* (last edited 5 days ago) (1 children)

There really hasn't been much progress. A lot of big games, like Elden Ring, have been cross-gen and nobody optimizes these days. The best-looking games always prioritize great art direction over just having the most polygons and cutting-edge tech.

[–] Acute_Engles@hexbear.net 2 points 5 days ago (1 children)

The best-looking games always prioritize great art direction over just having the most polygons and cutting-effects tech.

I figure this is why remastered games sell so well. Making the art direction of a 25 year old game look clear on modern screens is a guaranteed hit.

Hell even if they totally redo it like in diablo 2 remastered but still keep the vibe it's so much better than just realism

[–] 7bicycles@hexbear.net 3 points 5 days ago (1 children)

I figure this is why remastered games sell so well. Making the art direction of a 25 year old game look clear on modern screens is a guaranteed hit.

Notable Exception for the GTA remaster here, that looked like massive ass