this post was submitted on 02 Jan 2026
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[–] SalamenceFury@lemmy.world 2 points 9 hours ago* (last edited 9 hours ago) (6 children)

Clip Studio Paint doesn't work on Linux, and neither does Paint Tool Sai (which are the only art programs I'm extremely familiar with) and a lot of game developers with kernel anti-cheats do not want to develop for Linux due to the lack of a fully secure environment in the OS. In fact, someone could actually make a Linux distro with its only focus being cheating. However, if Valve manages to create an actual secure enviroment in SteamOS (and I do trust them to find a way) and exports said environment to other Linux distros, we may actually see games like Battlefield 6, Valorant, GTA V, and Call of Duty on Linux.

If that ever happened I would never, ever use Windows again.

[–] MonkderVierte@lemmy.zip 8 points 3 hours ago* (last edited 3 hours ago) (1 children)

Eh, i'm not in favor of Linux supporting abusive practices.

[–] SalamenceFury@lemmy.world 1 points 39 minutes ago

I'd trust Valve with the ability to only allow signed drivers way more than Microsoft. And also, Valve could make it so whatever thing they do to make SteamOS secure is optional and is only turned on if someone installs a game that requires kernel level anti-cheat, thus giving the user the ability to either choose to secure their OS to be able to play a game they like that has kernel anticheat, or not do so and keep using SteamOS (or whatever linux distro they choose assuming Valve allows this secure environment thing to be exported to all Linux distros) as is.

[–] otacon239@lemmy.world 13 points 9 hours ago (1 children)

I ended up making the choice to just avoid the games that don’t work under Linux. They seem to all be almost exclusively AAA twitch shooters that require far too much from me as a player anyway.

The only way I can vote on the topic is with my wallet.

[–] SalamenceFury@lemmy.world 1 points 1 hour ago

That's valid. I've played twitchy shooters since I was like 8, so it's pretty much what I'm most used to.

[–] macbookair11@quokk.au 16 points 9 hours ago (2 children)

I would strongly oppose a 'secure environment' because I feel it would open the floodgates on Linux for that to be used against the user. Want to use xyz application? You have to use an approved distro. Want to stream copyrighted media? Approved distros only.

Pardon my ignorance as I'm not a game programmer by any means, but why can't server side cheat detection be the main focus? I understand there's inherent intricacies with ping, local game performance, desync, glitches and unintended behaviors, but it seems to me like the game studios are happier to outsource cheat detection to the client side and then they can spend less dev time working on server side cheat detection.

[–] SalamenceFury@lemmy.world 2 points 1 hour ago

but why can’t server side cheat detection be the main focus?

Ideally, this would be the BEST way to prevent cheating, and it's the approach Valve has essentially. It's how they managed to absolutely obliterate every bot that was plaguing Team Fortress 2 for years and they haven't resurfaced since in a large enough group to matter, and any botnet that goes online quickly gets whacked. But the reason it's not focused on is because it costs a lot in terms of server overhead, and triple A gaming companies are more beholden to shareholders and cutting costs than any other company, so... They'd rather not spend that much on server stuff and offload the anti-cheat to the end user, which I find to be stupid. And also, a lot of companies have a vested interest on keeping cheaters playing or re-buying the game, like Tarkov, which is plagued with cheaters constantly despite having a stupid high barrier of entry, and my only theory is that there's so many russian hackers playing that if they banned them all they'd lose a decent enough chunk of the playerbase that it would threaten it.

It's really ironic that DRM on Netflix restricts Linux viewers to 480p. Why would anyone bother fighting with DRM when just pirating it gives you a 4K version that actually works?

[–] mushroomman_toad@lemmy.dbzer0.com 6 points 8 hours ago (1 children)

Use Winboat to run windows programs that have Wine issues:

https://www.winboat.app/

Windows isn't a secure environment, it's just that it's centralized enough in Microsoft that they can require all code to be signed by Microsoft and hardcode kernel signatures in the TPM. In terms of actual security against viruses and spyware, Linux is much more secure.

If you're okay with Microsofts AI slowing down your computer and watching everything you do, then I guess the centralization and integration with big gaming companies makes it a more capable gaming system than Linux.

Personally, I couldn't give a fuck about Battlefield 6. Trump's son in law can keep his crappy AAA games.

[–] SalamenceFury@lemmy.world 1 points 1 hour ago

I think that's what Valve might actually try to do with SteamOS, actually. They might require code to be signed by Valve to not be malicious, and I'd trust Valve with that type of power way more than Microsoft.

And while I do use Windows 11, I recently reinstalled it and the first thing I did was delete any and all AI stuff from it AND run scripts to prevent them from coming back.

[–] AntiBullyRanger@ani.social 1 points 5 hours ago (1 children)

not invalidating your statement whatsoever. (❌♿🗣️)

But have you tried Krita and opentoonz yet?

[–] SalamenceFury@lemmy.world 1 points 1 hour ago (1 children)

I have tried the Windows version of Krita at one point but I did not like it that much.

[–] AntiBullyRanger@ani.social 1 points 1 hour ago (1 children)
[–] SalamenceFury@lemmy.world 1 points 58 minutes ago

Yeah but I do know both are essentially the same.

[–] Agent_Karyo@piefed.world 3 points 8 hours ago* (last edited 1 hour ago) (1 children)

kernel anti-cheats do not want to develop for Linux due to the lack of a fully secure environment in the OS.

I don't think it will be possible to limit non-casual cheating (i.e. those who are willing to spend money) using the dynamic matchmaking approach.

The only way to beat cheating is to have "old style" community servers with regulars for cheaters to be kickbanned by someone with admin rights and/or server votes for kickbans. Not saying this will happen any time soon in the mainstream, but I don't see an automated approach working short of something like required real world IDs.

[–] SalamenceFury@lemmy.world 1 points 1 hour ago

Automated could work using AI to check how someone is playing, since a lot of LLMs are specialized in analyzing if something has human behaviors on it or not, but even then that approach isn't 100% guaranteed. Ideally we'd use server-side anti-cheat instead of offloading it to client side, but that costs money and suits are allergic to spending money.