3DPrinting
3DPrinting is a place where makers of all skill levels and walks of life can learn about and discuss 3D printing and development of 3D printed parts and devices.
The r/functionalprint community is now located at: or !functionalprint@fedia.io
There are CAD communities available at: !cad@lemmy.world or !freecad@lemmy.ml
Rules
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No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia. Code of Conduct.
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Be respectful, especially when disagreeing. Everyone should feel welcome here.
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No porn (NSFW prints are acceptable but must be marked NSFW)
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Do not create links to reddit
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If you see an issue please flag it
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No guns
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No injury gore posts
If you need an easy way to host pictures, https://catbox.moe/ may be an option. Be ethical about what you post and donate if you are able or use this a lot. It is just an individual hosting content, not a company. The image embedding syntax for Lemmy is 
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I'll probably get downvoted to hell for what I say but anyway:
I think this is fine. Blender and CAD are better in different use cases. But at the end of the day use what you’re comfortable with.
I’ve used blender for the longest time simply because I know it and I’ve used it for other things. Recently I learned FreeCAD to the point where I’m comfortable doing basic things with it.
I've been trying to make that damnable doughnut in Blender for 15 years. And I STILL fail at it somehow. But I can make that stupid doughnut in FreeCAD, OnShape, SolidWorks, Solid Edge, and (shudders) Fusion.
I evidently have a mental block with Blender that doesn't exist with any CAD I've used. So, one has to use the tools that work for you.
I'm new to both, FreeCAD and Blender, but what I've been doing up to now:
Don't worry about it. The way we get into cad is defined by the first cad suite we get familiar with. If you start with parametrics like freecad/solidworks like me, we're sort of 'doomed' to stay there, whilst blender folk have to stay with blender and similar.
You mean this:
Or like a realistic looking food doughnut?
The realistic one. I have tried the YouTube beginners lesson almost every time Blender has a new release. I just cannot do it.
Aaah thanks for explaining, I didn't even know that was a thing, cause I never did any tutorials, I just started rawdogging it at some point when I needed to do a project.
I do mostly functional designs and I agree that Blender is not the best for it tbh. it can be fiddly and unintuitive. I guess I just know my way around it rather well by now.
There is this plugin that can make it more interesting for people that come fom the CAD workflow: https://www.cadsketcher.com/ (but you won't be making realistic doughnuts with it either)