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They were just fucking empty rooms in the film I was so disappointed. That sterile look was the weakest element of the production design of those films, totally lacking a "lived in" feel.
It's the usual problem afflicting modern media: everything is too clean and new. Star Wars or Alien being grimy were very intentional decisions that took a lot of work to execute naturally on film. Bat-Agamemnon there is coming off of a ten year siege and he looks like he just took the plastic wrap off his comicon cosplay
This is just vibes on my part but I feel like a part of that modern emptiness is not having enough extras onscreen. In Dune there were these huge sets shot in a way that highlighted the emptiness, maybe they thought having fewer people in them made them feel more epic? maybe it's just cheaper. The Atreides are heads of a planet-spanning aristocracy which has no "thinking machines". Surely they'd have attendants everywhere! Fremen sietches, and Arakkeen, should be absolutely bustling.
Blade Runner 2049 is a more open question. The design of LA suggests a huge population density but Earth's ecology is so fucked that surely we have population decline, so many of those apartments should be empty.
If they wanted big crowds the tech exists pretty easily. I'm sure it's part of the cinematic language. Vast empty spaces to underscore how isolated and vulnerable the Atreides are
It's curious, especially when you look at the director's last work, Blade Runner 2049, which was the exact opposite. Everything outside of the Wallace Corp hyperwealthy scenes looked dingy. Sterile areas were dirty and everything looked prefabbed (on purpose).
(I said production design but what I meant was art direction, oops!)
I just checked imdb and Dune (1&2) and BR 2049 had different art directors, set decorators, and costume designers. No idea how the budgets compare but I have to assume they were similar and people just have a hard time deciding how to art direct Dune. With Blade Runner here they had the benefit of being a sequel.