this post was submitted on 29 Nov 2025
70 points (98.6% liked)
Slop.
737 readers
472 users here now
For posting all the anonymous reactionary bullshit that you can't post anywhere else.
Rule 1: All posts must include links to the subject matter, and no identifying information should be redacted.
Rule 2: If your source is a reactionary website, please use archive.is instead of linking directly.
Rule 3: No sectarianism.
Rule 4: TERF/SWERFs Not Welcome
Rule 5: No bigotry of any kind, including ironic bigotry.
Rule 6: Do not post fellow hexbears.
Rule 7: Do not individually target other instances' admins or moderators.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments

I keep being baffled by Fortnite on a technical level. How is it 150gb big. How are those specs not enough to run it at ∞ FPS in the first place considering how the game looks.
5000 skins
Did they code it bad enough where it loads everything or can you hotswap that bullshit? I feel like even from the catalogue of 5000 skins there should be a rather limited amount in any given match
if you're in a match with 100 players with 100 different skins it'll take a while to load them all ig
Everyone has every skin so they can preload. Those are basically 4k+ textures which can easily hit GB in size.
UE5
I think it runs pretty well - you can even run it split screen on previous gen consoles. On PC - I mean yeah graphically it's not all that but when you're dealing with 100 players at a time and huge render distances, idk, it runs pretty okay to me.