this post was submitted on 19 Nov 2025
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[–] KobaCumTribute@hexbear.net 15 points 3 months ago (3 children)

I'm still unclear what the AI voices in it even are, going off what people have been saying about it. It sounds like the actual NPC dialogue was from voice actors, who were also hired to provide samples for a text-to-speech thing for player characters? Or that it's doing a speech-to-text and then text-to-speech filter process on proximity VOIP? If it's literally just "it's using text-to-speech tech on dynamic text that players provide" that's such a completely unobjectionable thing that I can only imagine the backlash is coming from people who see the buzzword "AI" and immediately think ChatGPT instead of "text-to-speech with a slightly higher quality than it used to have".

[–] invalidusernamelol@hexbear.net 5 points 3 months ago

The sudden use of AI for literally anything that uses some algorithm is annoying.

It flattens what is a very diverse field into "ChatBot Slop". Kinda like suddenly calling every restaurant "Fast Food"

[–] schlongjohnson@hexbear.net 3 points 3 months ago (1 children)

you can do a ping in game that makes your character say: "i have a (insert game item here" or "let's go to (insert game location here)". from what i understand they trained ai off the hired voice actors, with consent, to voice these lines

[–] KobaCumTribute@hexbear.net 4 points 3 months ago

See that doesn't sound any different from just having them record a phonemic inventory for a traditional text-to-speech system, it's just simplifying the process and making it so the text doesn't need to have a corresponding pronunciation key, and presumably meshing it in a bit better.