this post was submitted on 12 Nov 2025
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Steam Deck

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A place to discuss and support all things Steam Deck.

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[–] magiccupcake@lemmy.world 64 points 17 hours ago (6 children)

This thing has pretty interesting hardware:

The chip almost looks like a cut down AMD Ryzen AI Max 385, but with fewer CPU cores and GPU CUs, but the GPU gets its own dedicated VRAM, rather than sharing it, like it does in something like a Framework Desktop.

It also seems like it gets a decent amount of power, so likely at higher clock speeds, performance should be pretty good for not that much money. If this is supposed to be a console then it can't be much more than a PS5 at $550 or PS5 Pro at $750.

[–] lepinkainen@lemmy.world 2 points 6 hours ago

I was going to build a gaming pc for the first time in years on Black Friday

This news put it on hold immediately. I’ll just get the Steam Machine instead, it’s exactly what I’ve wished for: a more powerful Steam Deck without a screen or controller built in.

AND it’ll run 4k games so I don’t need to downscale to my monitor.

I’m perfectly fine with it being FSR and only 60fps, as 99% of the stuff I play are single player games anyway.

[–] abfarid@startrek.website 26 points 16 hours ago* (last edited 6 hours ago) (2 children)

Dave2D mentioned that Valve said it isn't aiming to directly compete with consoles, but rather sff PCs. So the price will likely be in the $700-900 range(?)

[–] kittenzrulz123@lemmy.blahaj.zone 8 points 13 hours ago (1 children)

I can see this going for around $750 personally

[–] ekZepp@lemmy.world 3 points 2 hours ago* (last edited 2 hours ago)

Below this price it will literally "evaporate" in seconds after release.

[–] JoeBigelow@lemmy.ca 3 points 13 hours ago (1 children)

You're not fitting a 6 core processor and a **60esque card in a ssf case for less than $1k I don't think, so even $900 is competitive

[–] Smokeydope@lemmy.world 9 points 10 hours ago (1 children)

I believe that Valve can afford to sell hardware at cost or even a little in the red. Getting people in the steam store ecosystem makes it back and then some in the long term.

[–] merc@sh.itjust.works 7 points 8 hours ago (1 children)

Normally that only works if you have DRM that locks the games to your platform, so that people don't get the hardware at a discount then use it to run someone else's software.

But, in Valve's case, it really has no competitors in the PC gaming space. That might not last forever, but it almost certainly will last as long as this PC / console is around.

[–] warmaster@lemmy.world 2 points 6 hours ago

Well, they already did that with the Deck, they earn very little from the hardware. Chances are they'll do the same.

[–] qwestjest78@lemmy.ca 2 points 11 hours ago (1 children)

Retro Game Corps was estimating $500-$600 and they are defintely out to lunch with that

[–] SaveTheTuaHawk@lemmy.ca 1 points 21 minutes ago

Depends on tariffs.

[–] fuckwit_mcbumcrumble@lemmy.dbzer0.com 7 points 17 hours ago* (last edited 17 hours ago) (3 children)

Is it an APU, or is it a "desktop" CPU and GPU on one board? CPU specs are close to the 7600x but downlocked. And with dedicated vram I'd assume the GPU is it's own separate thing.

GPU looks like it's probably a tweaked RX 7400 based on the specs.

[–] magiccupcake@lemmy.world 7 points 16 hours ago (2 children)

This seems to blur the lines between desktop and mobile APU's, but I would bet that's it's closer to a higher clocked mobile chip, than it is to desktop. The only reason I think this is the case is due to the similarity spec wise with the Max 385, and that it's semi-custom.

If it was just a 7600x CPU + 7600 GPU I think they would have just said so. It could be separate CPU+GPU, but I think it might be possible that it is built more like a SOC, where the GPU is just given its own dedicated VRAM.

Looking at the hardware of say a PS5, it has 16 GB of GDRR6, the same as the Steam Machine's VRAM.

If everything is soldered anyway, there is no reason to have separate chips for CPU+GPU, especially if that hardware already exists like the AMD Ryzen AI Max line.

[–] abfarid@startrek.website 5 points 16 hours ago (1 children)

According to Dave2D's review, RAM is upgradeable, and GPU has dedicated VRAM.

[–] magiccupcake@lemmy.world 3 points 15 hours ago (1 children)

Well I'm probably wrong then, framework said they couldn't get good performance and maintain signal integrity with upgradable memory for the Ryzen Max cpus, so this is likely discrete Cpu and GPU. Probably all soldered in the same mainboard though.

[–] Lumisal@lemmy.world 2 points 14 hours ago

Well I'm probably wrong then, framework said they couldn't get good performance and maintain signal integrity with upgradable memory for the Ryzen Max cpus

On the other hand, Framework is run by far right sympathizers and are a few billion short of what Valve's R&D might have access too.

[–] woelkchen@lemmy.world 1 points 14 hours ago

If everything is soldered anyway, there is no reason to have separate chips for CPU+GPU, especially if that hardware already exists like the AMD Ryzen AI Max line.

Cost is a factor because just as with Steam Deck the two SKUs will only differ in storage space, not in performance. Using last gen RDNA3 is 100% a cost driven choice.

There was the story recently that AMD demanded a very high minimum order (10 million or so?) for semi-custom versions of the lasest Ryzen and RDNA iterations for some Xbox handheld which is unlikely that handheld would sell.

By going this route, Valve avoided this. Surely there is spare manufacturing capacity for RDNA3 by now.

[–] YiddishMcSquidish@lemmy.today 3 points 16 hours ago

To keep the package small, they might still have laptop type discreet GPU, just integrated on the same board.

[–] stsquad@lemmy.ml 1 points 16 hours ago (1 children)

I would have thought unified memory would pay off, otherwise you spend your time shuffling stuff between system memory and vram. Isn't the deck unified memory?

[–] fuckwit_mcbumcrumble@lemmy.dbzer0.com 5 points 16 hours ago (1 children)

What you lose shuffling between CPU and GPU you gain by not having your GPU and CPU sharing the same bandwidth.

Apple gets away with it by having an ungodly massive memory bus. I don't think valve is getting a 512 bit memory bus on what's probably a RX 7400/Ryzen 7600 tier CPU. Both of those combined would be like half that?

[–] pivot_root@lemmy.world 1 points 11 hours ago* (last edited 11 hours ago)

Apple gets away with it by having an ungodly massive memory bus.

It's kind of impressive how effective Apple's marketing team was towards developers when they started that push towards ARM PCs. A lot of people can remember that having shared memory benefits from not having to copy memory between the CPU and GPU, but barely any of them remember that the only reason it's feasible is because Apple gave their devices insanely high memory bandwidth.

On the opposite end of the spectrum, look no further than the original Nintendo Switch. With an incredible 64-bit memory bus and 1600MHz memory clock speed, it was already being bottlenecked by its memory bandwidth 2 years into its lifespan. And that's counting first/second-party titles like the Link's Awakening remaster, not even shitty ports of games made for other consoles.

[–] Ugurcan@lemmy.world 3 points 16 hours ago* (last edited 16 hours ago)

I’m wondering how much horsepower this stationary device have compared to a PS5 or Series X.

[–] LodeMike@lemmy.today 4 points 16 hours ago* (last edited 16 hours ago) (1 children)

I'm not the best at gauging this but it seems it's meant to be carried around and plugged into a 4K TV and operate okay at 60fps for most games that multiple people would play while in the same room. The specs seem to align with that. What would the GPU be comparable to? A 6700 (non XT)?

[–] Prunebutt@slrpnk.net 5 points 14 hours ago

GamersNexus estimates a 7600.