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this post was submitted on 06 Sep 2023
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I think it's more that the transitions are jarring. If they'd made jumps and inter planetary transitions first person cutscene loads like a lot of space games like freelancer, there'd be less complaining. And occasionally they are that and they decided not to make it the only way.
Anyway script extender is now out, so open cities and better transitions are likely a monthbor two away.
Elite dangerous doesn't even having loading screens for flying from surface to orbit to another star system. Like there are loading screens, but they're all hidden so it looks seamless. Ten year old game.