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this post was submitted on 06 Sep 2023
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They've gotta rewrite the engine from the ground up if they want to bring it up to modern standards. There are fundamental problems with it at its core that can't be resolved without a rewrite that addresses limiting decisions that were made with its overall design a very very long time ago.
Gamebryo really needs to be thrown in the trash. It's just absurd that they're still using it. They don't even have to, can't they use the Idtech engines?
I suspect that ID lost one of their most important people when Steven Ash died, this man has consistently had a hand in projects that have turned into cult hits or very high quality games in some way and I don't think that's a coincidence, I think they were probably highly influential on every single team they were on. I would be very tentative about assuming ID's work maintains the current quality without him.
You are right, they should rewrite the engine, but they didn't and they preferred enforce the development on the re-re-re-re-re release of titles like skyrim for every possible platform on the plant.
Look at what Larian did instead.. Took 6 years, added beta access and listened to the players. BG3 is far from being bug-free or "perfect" but they released a game that give almost total freedom on how you can play it, and doesn't feel like you are on rails every time.
The problem is bethesda and others "AAA" software houses for years just did the lazy job and now that a software house showed what 6 years of real development should look like everyone is doing the Pikachu face and crying because "We don't want BG3 to set a new standard". The issue is us, the players, that keep buying shit for too much money.
Randian logic, absolute nonsense.
Entertainment serves as escapism under capitalism and is as much a requirement for people as food. "The problem is people keep buying bad food, not the companies that make unhealthy cheap shit."
As long as people are captured by a system of wage slavery they will be compelled to seek escapism from it for their own sanity. The companies shovelling out dogshit are taking advantage of that, it's not the fault of the buyers, it's the fault of the system. If you gave these companies to the employees making the art instead of shareholders and publishers you'd get work that is a passion instead. The problem is ultimately where power lies in the companies, with the ownership.