Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.
: p
I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.
idk, kinda deluding yourself there. i just took a hammer to any character that was capitalist in ow cause i found them extremely annoying. and i gotta be frank i remember none of the characters in outer worlds (and tbh the only characters i remember in skyrim are dagon, azura, and serana... so maybe im weird). so far i kinda like andreja in starfield but a lot of the characters here also feel like paper. it just feels like fallout 4 but with uninteresting lore and ambiance. so its like... cookie cutter bethesda game. which if you like bethesda mechanics youll have stuff to do but otherwise its just meh. also, i gotta say i hate how i basically cant kill anyone in bethesda games, it bothers me a lot, esp when you attack them and they are immortal and shooting you.
I hate Sarah so much. Barrets the only good one I think. I like the quark character but pretty much only because quark is the voice.
which character is that?
Quark is the voice of the old venture capitalist man that finances the operation or whatever. My enjoyment is purely from nostalgia of ds9.
In addition to Armin Shimerman, Nana Visitor (Kira) and Tim Russ (Tuvok) voice your mom and dad characters.