this post was submitted on 17 Jun 2025
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[–] Kolanaki@pawb.social 46 points 1 day ago (10 children)

That's why it's pretty common in Shadowrun to just have everyone be kidnapped and fitted with a bomb in their skull.

If their character doesn't want to cooperate, you activate the player's brain bomb.

[–] TotallyNotSpezUpload@startrek.website 22 points 1 day ago (4 children)

You mean the player character's bomb, right?

Also, Cortex bombs are lame and lazy plot- & storywriting.

  • GM with 20 years experience
[–] sirblastalot@ttrpg.network 11 points 1 day ago (1 children)

Mac and cheese for dinner is lame and lazy too, but also fucking delicious. TTRPGS are something your friends put together for you out of love, not necessarily some clinically perfect professional product. And to extend the metaphor, if you go to a dinner party and start bitching about your friend not plating the food like a Michelin star place, you're an asshole.

[–] Kolanaki@pawb.social 0 points 15 hours ago

I agree with both. It is lazy, yes. But it is also meant to be fun, and Shadowrun is a particularly goofy game (cyberpunk, with fantasy creatures, ghosts, gods, and magic? How can you take it seriously?) so being a super solid story isn't extremely important. It's also literally the first suggestion in the rulebook for getting players to cooperate. 🤣

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