this post was submitted on 03 Sep 2023
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shhh shhh we don't need them ruining Hammerfell and the only cool untouched parts of TES lore quite yet
I wanna go to Elsywehr and climb a ladder of cats to the moon to converse with the Mane.
Despite my height and hirsute appearance I am, regrettably, not actually a Pahmer-Raht.
They haven’t done/ruined Valenwood Elsweyr yet either. Maybe next gen the tech will be there for the migratory trees.
They could always do the ESO thing and have the Graht-oaks conveniently vanish during the events of the game.
I just want a lore accurate modern ES game. Making the cool stuff disappear again (CHIM’ing away the jungle and Aztec influence of Cyrodil, removing the Nord religion, ect) would be at somewhat disappointing imo, but maybe necessary.
Tbh vanishing the Graht-oaks and making Eldenroot plant itself wasn't the worst ESO did to Valenwood's lore, I'm still a little sad that Silvenar is nothing like in A Dance In Fire.
relevant paragraph
If Falinesti was a tree, then Silvenar was a flower. A magnificent pile of faded shades of green, red, blue, and white, shining with crystalline residue. Mallon had mentioned off-hand, when not otherwise explaining Aldmeri prosody, that Silvenar had once been a blossoming glade in the forest, but owing to some spell or natural cause, the trees' sap began flowing with translucent liqueur. The process of the sap flowing and hardening over the colorful trees had formed the web of the city.Vs how it appeared in ESO
That description sounds wonderful. The setting would be awesome for an epic fantasy novel since it has so many cool ideas that are difficult to do in a visual medium.