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submitted 1 year ago by raptir to c/gaming@beehaw.org

There goes my dream of an Agents of Mayhem sequel.

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[-] frog@beehaw.org 3 points 1 year ago

games that were smaller in scope

I think this is the crux of the issue. There's been a trend for AAA to push for bigger and more ambitious games, which leads to long, expensive development cycles. But pretty much everyone who is passionate about gaming can point to a game that stuck with them not because it was huge and ambitious, but because it did one thing really well. Games don't have to be huge to be amazing.

this post was submitted on 31 Aug 2023
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Gaming

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