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Sci-Fi RPG systems/settings/core rules
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Strong recommend for Stars Without Number. It’s a great hard sci-fi system if you leave out the optional psychic stuff.
What makes it interesting is that it’s very lethal. A level 5 party can easily get murdered by a group of level 1s if they get trapped or ambushed.
It makes for games where players think hard before committing to combat.
I used it to run a game set in Alastair Reynolds‘ “Revelation Space” universe and it worked well. I chose it because it does not force a very specific sci-fi universe on you. Super happy.
Sounds like you’d like Hostile by Zozer Games. They have a solo version too where you control a crew.