Scallops

joined 2 years ago
MODERATOR OF
[–] Scallops@ttrpg.network 2 points 23 hours ago

Falando em sistema, você tem um minuto pra falar do nosso lorde salvador Cortex Prime? É um prêmio pra quem curte sistemas que reforçam a narrativa. E tipo Lego, com peças que se encaixam pra montar o jogo do jeito que queres.

[–] Scallops@ttrpg.network 1 points 1 day ago (3 children)

Seria perfeito em FATE. Ou Cortex, ou até Acepção (sistema do Terra Devastada). Mas o GM curte o sistema (apesar de retalhar sem dó), e a gente quase não rola nenhum dado, então o sistema faz muito pouco 🤷‍♂️

[–] Scallops@ttrpg.network 2 points 1 day ago (5 children)

Isso. A gente tá fazendo uma sitcom tipo What we do in the shadows, vampiros bem diferentes dividindo uma casa, mas menos pastelão. Os clãs e coalizões estão pouco presentes na narrativa. Só influenciaram a criação de personagens mesmo.

Eu fiz um Ventrue que é tipo o The Dude do Big Lebowski, mas é um "traficante" de sangue drogado pra vampiros, provendo "entretenimento" pra festas. Tem uma Gangrel "vegana" meio revolucionária que quer converter Caçadores. Tem um Mekhet que é um contador com altíssima ansiedade social, que acabou por atrair, pra seu desespero, a mafiosa que domina a cidade. Tem uma adolescente Gótica Nosferatu meio bruxa que vive revirando os olhos pros "coroas", e um NPC que acordou se um estupor de 70 anos, parece o Nosferatu do filme, que jura que ela é a reencarnação do Drácula, e foi quem vampirizou ela.

4
submitted 3 days ago* (last edited 3 days ago) by Scallops@ttrpg.network to c/summit@lemmy.world
 

Hi I'm getting a 403 error trying to login. From the HTML output it looks like a Cloudflare anti-bot feature. Is there a way to fix this?

[–] Scallops@ttrpg.network 1 points 3 days ago

Lay's style is easy to spot. I once almost denounced Lay to Lay as an art thief 😁

[–] Scallops@ttrpg.network 1 points 3 days ago (7 children)

Joguei VtR pela primeira vez esse ano, tô curtindo. O mestre descartou várias mecânicas complexas em favor de testes simples, acho que isso ajudou bastante. Excelente artigo, deu vontade de ver o novo sistema!

[–] Scallops@ttrpg.network 5 points 1 month ago

There was a time, long ago, before Google was a twinkle in anyone's eye, where Yahoo had a human curated directory of homepages. It had a tree structure organized by subjects, and homepages at the leaves. It was a great way to discover content online. I think that's what they're referring to.

[–] Scallops@ttrpg.network 2 points 1 month ago

I hate the name, though. Nothing about that site is a Wiki. Call it TTRPG Catalog, Folio, whatever. If there's no way to directly edit anything, it's not a wiki. (And no, I don't think a wiki would be a good idea for a website of this kind.)

[–] Scallops@ttrpg.network 3 points 1 month ago (4 children)
[–] Scallops@ttrpg.network 3 points 1 month ago

They're definitely inspiring.

17
The Art of Yang Jialun (characterdesignreferences.com)
 

cross-posted from: https://ttrpg.network/post/43699179

Just found out about this artist, goes by Dirty Iron online. Amazing grayscale work.

42
The Art of Yang Jialun (characterdesignreferences.com)
 

Just found out about this artist, goes by Dirty Iron online. Amazing grayscale work.

 

cross-posted from: https://slrpnk.net/post/42689778

We've just launched our new (free) solarpunk TTRPG adventure: Fully Automated!: Buried Treasure!

Hi, I'm Jacob Coffin, you might know me as the guy who posts solarpunk postcards, worldbuilding research, and other DIY/zerowaste projects sometimes. But that's all been something of a side project for me for the last two, almost three years. My main project has been researching, writing, playtesting, and making art for a TTRPG campaign, and we're finally launching it!

I should probably let the blurb we wrote introduce the thing:


A buried secret can stay dangerous for a long, long time… 

An investigator has a hot tip: rare waste. Dangerous to the environment and valuable on the reclamation market - a remediation co-op is already standing by to remove the contamination and restore the surrounding land. But time is running out to find it, as what’s left of the town is deep in a deconstruction boom. 

In Buried Treasure, players travel off the edge of the map to the mostly-abandoned town of Comity, New Hampshire to find an industrial dump site left over from the Global Climate Wars. But as work crews are in the process of removing the abandoned buildings and roads, there isn’t much time left before the trail disappears. It’s gonna be a challenge. But at least no one is going to be trying to stop them. Right? 

Buried Treasure is the long awaited second campaign for Fully Automated! Filled with interesting characters, locations, and plot hooks, this story has 20+ hours of content to delight solarpunk aficionados and newcomers alike! 

This adventure features: 

  • Original (human-made) art! 
  • An immersive rural solarpunk setting with resourceful homesteaders, radical work crews, and a village made from repurposed McMansions!
  • Maps, evidence, and an environmental sampling mini-game!

If that piques your interest, this is definitely for you! And if it doesn’t, you should check it out anyway because it’s free! As always, share any questions, feedback, and stories with our growing community on Discord, Mastodon, and slrpnk.net!


Like all the other solarpunk stuff I make, this campaign is CC-BY, so it's absolutely free. You can grab the files on DriveThruRPG, itch.io, or just download them from my folder here: https://mega.nz/fm/DVsiDC7b

 

cross-posted from: https://ttrpg.network/post/38366551

Federation issue with .world

This post: https://ttrpg.network/post/38145451

Is not federating to the community instance or to a couple other instances I've checked. On .world: https://lemmy.world/c/drawing?dataType=Post&sort=New

 

This post: https://ttrpg.network/post/38145451

Is not federating to the community instance or to a couple other instances I've checked. On .world: https://lemmy.world/c/drawing?dataType=Post&sort=New

 

cross-posted from: https://ttrpg.network/post/38142778

Not mine, just an artist I like. Link in case your client doesn't show it for image links: https://universeodon.com/@kellay/116687097628356119

 

Not mine, just an artist I like. Link in case your client doesn't show it for image links: https://universeodon.com/@kellay/116687097628356119

 

cross-posted from: https://ttrpg.network/post/36012669

cross-posted from: https://piefed.social/c/historyphotos/p/1994442/man-with-his-custom-made-bus-cobbled-together-from-a-soviet-helicopter-and-military-tru

Man with his custom-made bus, cobbled together from a Soviet helicopter and military truck, Afghanistan, late 1980s

 

cross-posted from: https://piefed.social/c/historyphotos/p/1994442/man-with-his-custom-made-bus-cobbled-together-from-a-soviet-helicopter-and-military-tru

Man with his custom-made bus, cobbled together from a Soviet helicopter and military truck, Afghanistan, late 1980s

8
submitted 7 months ago* (last edited 7 months ago) by Scallops@ttrpg.network to c/scifi@ttrpg.network
 

« CoC Character Figures », 1981 by Lisa A. Free (American illustrator)

Illustrations for "Call of Cthulhu 2nd ed." rulebook by Sandy Petersen, Chaosium Inc., 1982

9
submitted 7 months ago* (last edited 7 months ago) by Scallops@ttrpg.network to c/scifi@ttrpg.network
 
view more: next ›