this post was submitted on 11 Nov 2024
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Have kernel-level anti-cheat systems ever stopped processes? Unrelated to the anti-cheat and the game itself?
I would imagine they would kick and ban you, not control other processes.
They have kernel access... They can control anything since they're in the kernel. And yes, I've seen it.
If you remember back in the late 2000's early 2010's there were a boatload of apps that would hook into games to do things like display overlays for chats (Teamspeak for example, overwolf as another.) some kernel anti-cheats would stop those processes from starting up.
But don't take my word for it.
https://www.pcgamer.com/according-to-experts-on-kernel-level-anticheat-two-things-are-abundantly-clear-1-its-not-perfect-and-2-its-not-going-anywhere/
Introduces backdoors to be used by malicious actors.
https://www.pcgamer.com/the-controversy-over-riots-vanguard-anti-cheat-software-explained/
Blocks external softwares that it deems "vulnerable"
https://old.reddit.com/r/gaming/comments/xf1cwr/the_insanity_of_eas_anticheat_system_by_a_kernel/
Kernel devs beg users to not allow this shit.
Just look it up. All sorts of articles and experts have spoken on it.