Kissaki

joined 2 years ago
[–] Kissaki@beehaw.org 1 points 12 hours ago* (last edited 12 hours ago)
[–] Kissaki@beehaw.org 3 points 12 hours ago* (last edited 12 hours ago)

They sell something like 5% publicly, and 30 or 40 %, I don't remember, is for select people. They want to reward people that were loyal. This is corruption.

Add to that the various changes around the regulation. You don't need 20% public offerings anymore to land in the top100, and they don't have to wait three months anymore, just three weeks to land in the top100. That means various ETFs and other stocks will have to automatically buy in. And with that, indirectly boosting value. Like retirement plans suddenly having to buy in to this overvalued money steal.

Pure corruption.

If anyone wants, I can link the YT short or vid I watched about this with more/specific infos.

[–] Kissaki@beehaw.org 3 points 12 hours ago

I feel there are numerous chill games.

Really, there's nothing against sticking to just one game one enjoys either. If they still enjoy Animal Crossing, maybe they don't even need more games.

[–] Kissaki@beehaw.org 6 points 3 days ago (1 children)

Wikipedia and osi have already been linked. To see and understand the variance, https://choosealicense.com/

[–] Kissaki@beehaw.org 1 points 1 week ago* (last edited 1 week ago)

They rent IPs, they can look like residential IPs.

I don't know how these IP services work, but blocking them seems like blocking AWS - suddenly you didn't just block telegram but various websites and services don't work anymore.

/edit: the article goes into this and also blocking

Enter residential proxies, where anyone with a credit card can get all of their scraping requests “laundered” through a network of millions of IP addresses. The wikis get hit sometimes by scraper runs that cycle through a million IPs a day, and they >look like< they’re coming from legit places: mostly residential ISPs (Comcast, AT&T, Charter, etc) where the customer probably doesn’t even know their IP is being used as an exit node for a residential proxy.

There are companies out there selling realtime databases of residential proxy IPs, although it’s not clear to me how actionable that is when most residential proxies are also used by real people at the same time.

[–] Kissaki@beehaw.org 1 points 1 week ago

Better use a remote robot for that

[–] Kissaki@beehaw.org 0 points 1 week ago (1 children)

Exceptional free indie games on Steam. Sheepy has a great atmosphere. Unless is an excellent 2D platformer. Halloween Capybaras has great atmosphere and visual effects.

These are what came to mind, as good ones, that I remember. I guess I'll stop now. I'm sure if I went through my Steam reviews, I would find numerous more great indie titles as well.

 

Intel ME and AMD PSP: The silicon layer nobody certifies

About cloud sovereignty and the often-ignored and unknown on-CPU management engine running below the OS and BIOS.

The article is quite long; it explains how CPUs run firmware that can include remote management over the network, and can be running even when the OS is not. They can be vulnerable to supply chain attacks and firmware replacements. Because it's on hardware, the firmware with open security vulnerabilities is often not updated.

Regarding cloud, the French SecNumCloud is a framework for cloud infrastructure security requirements. It doesn't cover these hardware attack vectors specifically but may mitigate risks through surrounding practices and isolation.

In conclusion, even a cloud provider that meets SecNumCloud must be asked whether and how they manage CPU management engine attack vectors.

[–] Kissaki@beehaw.org 0 points 2 weeks ago (1 children)

A different kind of "public surveillance". Not with surveillance and technology but through people.

[–] Kissaki@beehaw.org 1 points 2 weeks ago (1 children)

who discuss the language on Reddit

oooh, you weren't talking about the videogame Rust, lol

Given OP was about the videogame Warsow, I guess I defaulted to the videogame Rust instead of the programming language Rust - even though, obviously, that game is not FOSS

[–] Kissaki@beehaw.org 1 points 3 weeks ago

Looks like nothing came of it? Looks like the Sublinks project is still stalled.

[–] Kissaki@beehaw.org 3 points 3 weeks ago (2 children)

Who can they serve if nobody can pay?

[–] Kissaki@beehaw.org 8 points 4 weeks ago (3 children)

They say it's a QR code challenge, resistant to bots, but what does it to? How does it work?

 

s&box, from the creator of the popular Source Engine sandbox Garry's Mod, released three days ago. s&box is based on the Source 2 engine, and not only a sandbox but a game development and publishing platform, including publishing on Steam.

The news post one day after release openly covers the mixed ratings, public finances, doubling their play fund that pays creators, and public roadmap.

I was surprised to see they openly and transparently publish day-by-day finances.

The public performance stats are interesting too.

Refreshing. I wish more publishers would do these kinds of things with deliberate open communication and transparency.

 

The platformer Unless became free on April 12th. They felt it was not successful enough with the 5 USD price tag. They made it free, hoping that many more players would get to experience the game.

It's an excellent platformer, especially for a free title.

If you like platformers, I wholeheartedly recommend playing it!

My review:

Unless is an exceptional free platformer.

+ Great, colorful, varied, discernible pixel graphics
+ Great platforming, control, environment and gameplay variance, progression
+ Very good tech; snappy loading, resets, navigation, platforming
+ Good story characters (just two; they add character and meaning)
+ A lot of optional and bonus content, speedrun mode, challenges, leaderboards
+ A lot of settings to customize control, difficulty, game behavior, accessibility
* ~70/100 min playthrough (all levels/all levels+bonus levels+10 As)
* Non-voiced text story dialogues
* Limited character mechanics; there's only jumping, with height control; all variance comes through the environment, which I consider a good, well-implemented design

If you like platformers or jump-and-run games, play Unless!

 

Corridor Digital released an open-source greenscreen keyer/extractor, powered by AI, usable on consumer GPUs.

The video covers what happened after their initial release, community and professional responses, interviews with professionals about what can be improved, and finally a practical test/example in Davinci (Video Editor).

 

This is a personal reflection on growing up and establishing a career in China, and how that experience shaped how I think.

Based on my own journey through school, university, and the tech industry, I explore a paradox: how a system that limits certain kinds of questioning can still produce innovation at scale.

It’s not just about China — it’s a philosophical look at what critical thinking really means, and what happens when it becomes optimised for answers rather than questions.

(emphasis mine)

 
  • 0:00 - Intro
  • 0:39 - 2D Animation
  • 6:34 - Pixel Animation
  • 11:49 - The Hybrids
  • 17:08 - Boycott acknowledgment
  • 18:03 - Naturalistic 3D Animation
  • 28:32 - Stylized 3D Animation
  • 42:08 - Condolences (again)
  • 42:36 - Wrapping Up
 

About 'ambience', 'atmosphere', and 'immersion' in games.

 

Mattel Electronics Auto Race was released in 1976 by Mattel Electronics as the first handheld electronic game to use only solid-state electronics; it has no mechanical elements except the controls and on/off switch. - Wikipedia

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