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What's the most petty/pointless/pedantic hill you're willing to die on?
(programming.dev)
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Rogue was the first, and thus the trend was named after it. There would need to be something extremely significant to override that. Someone would need to invent a catchier name and popularize it to the point that it starts competing with the old one and eventually overtake it.
It would need to be like what happened to the term "Doom clone".
I wonder if the same will happen with the term "soulslike".
Yeah, a subgenre emerged with a set of identifiable attributes. Some of those attributes have been dropped from the definition, but there still isn't a better term for a game where you start the run in a generally weak state and quickly power up with only one life (with maybe extras from items) Sure, we could come up with a snappy name for the genre/mechanic, but why when we already have a perfectly serviceable one?