this post was submitted on 19 Aug 2024
73 points (98.7% liked)

games

20998 readers
331 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS
 

In terms of gameplay mechanics, old school zoom aiming achieves the same thing as ADS. Is getting to press your nose against virtual firearms really that important in a game about shooting werevolves and vampires?

I blame this on the proliferation of Call of Duty over traditional scifi and fantasy shooter franchises. You can fucking ADS on an assault rifle in Halo now visible-disgust

you are viewing a single comment's thread
view the rest of the comments
[โ€“] doublepepperoni@hexbear.net 7 points 1 year ago* (last edited 1 year ago) (1 children)

I know the lore reason for why guns like the Halo 1 pistol have scopes despite no scope being visible on the model. Actually I think in Halo 5 you could stick different attachments to your guns, one of them being some sort of ACOG dealio you could put on the AR, making it feel more like a gun from COD, which is probably what I was thinking of.

Besides, in older Halos you couldn't even zoom in with non-precision weapons, it was all hipfire or nothing

yea 4 or 5 had a microtransaction situation with unique weapon variants, some of them had scopes that worked like the other in-game virtual scopes