videogamer1003

joined 11 months ago
[–] videogamer1003@lemmy.world 2 points 6 days ago* (last edited 6 days ago)

I fell in love with HyperRogue just a few weeks ago! Sometimes I dream of porting PD mechanics/content to RogueViz

 

https://github.com/DimsFromDergachy/hexagonal-pixel-dungeon This is an early build which is not intended to be played by the general public; no release build is available, I had to compile the game myself. It is my intention to generate interest, not to dwell on the current unfinished state of the mod.

[–] videogamer1003@lemmy.world 1 points 2 weeks ago (1 children)

ShPD's cursor at its current resolution feels like a chunky blob; its outline appears inconsistently thick and rounds out its shape even more, and the highlight between the light and dark sides is not well-defined. In a word: it lacks the sharpness of vanilla's cursor. All of this is not to say that you did a bad job; I'm a bit of a cursor nerd and I believe that these issues are inevitable for a cursor so small.

The best dynamic cursor system I have imagined is one that transforms the cursor to precisely convey the consequences of a left-click. Transformation could involve any combination of: swapping the pointer with something else e.g. sword, attaching an icon a la vanilla, other modifications such as colors and FX (animations are fun!).

Also, The existing pixel size inconsistencies within and between elements of ShPD (font, UI, game, FX, splashes, menu BG...) make pixel consistency seem like an afterthought, and so the cursor's pixel size feels like a non-issue to me. I almost always prefer a native-resolution cursor, but I can imagine some well-stylized cases where something else would be great.

6
submitted 2 weeks ago* (last edited 2 weeks ago) by videogamer1003@lemmy.world to c/pixeldungeon@lemmy.world
 

Pictured are the cursors from Pixel Dungeon's Steam version. Linked at bottom are these cursors and some additional variations in .cur format for Windows.

Cursors may be the only thing that the original Pixel Dungeon by watabou still does best... I would very much love to see dynamic cursors and a system cursor toggle for Shattered PD. Are there any PD forks I'm unaware of that have such a thing?

For a personal fork of Shattered PD, only a single line of code must be commented out to disable the custom cursor. I have done so, and set my system cursors to those linked below.

https://www.rw-designer.com/cursor-set/pixel-dungeon-rips https://www.rw-designer.com/cursor-set/pixel-dungeon-wands

[–] videogamer1003@lemmy.world 2 points 2 weeks ago

Nice to see the bearded skeleton sprite return :)

[–] videogamer1003@lemmy.world 3 points 1 month ago (1 children)

Did you ever try using aqua brew to blast piranhas out of their pools? Always a fun gamble

[–] videogamer1003@lemmy.world 0 points 2 months ago* (last edited 2 months ago) (1 children)

I haven't played since the patch, but my guess is that buttons only blink after the first talent has been randomized.

2
submitted 2 months ago* (last edited 2 months ago) by videogamer1003@lemmy.world to c/pixeldungeon@lemmy.world
 

Cursors ripped from the Steam version of Pixel Dungeon. I'm now working on some variations of these, and I'm happy to take requests! Let me know, cheers.

[–] videogamer1003@lemmy.world 1 points 3 months ago

Enabling challenges mid-game would be cool, sometimes i start a 0chal run and get really good luck, and then go DAMN!!!! DAAAAMN!!! IS HOULD HAVE BEEN PLAYING CHALS DAMN!!!!!

[–] videogamer1003@lemmy.world 1 points 3 months ago

excited to see new art in game yippee!

[–] videogamer1003@lemmy.world 2 points 4 months ago

cheers mate :)

[–] videogamer1003@lemmy.world 1 points 4 months ago (2 children)
[–] videogamer1003@lemmy.world 1 points 4 months ago

No downside? I think it could be fun to also hide an existing heap (avoiding progression/special items)

[–] videogamer1003@lemmy.world 1 points 4 months ago

this thread is too critical bruh, where the hype train @? 🚬🚂

[–] videogamer1003@lemmy.world 2 points 7 months ago

Fullscreen is nice, and the new title screen is awesome, good work!

 

I borrowed a moldy mask from an antisocial creep and stuck two golden stickers on Enraged Catalyst for my Vampiric Mace to keep me healthy, and my Lucky Scimitar to spoil me rich. The little robots are my dear friends, they bring me lots of scrolls because they love me. Faith is not my armor and this land is far from barren.

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