rosswinn

joined 1 year ago
MODERATOR OF
[–] rosswinn@ttrpg.network 1 points 1 day ago

Fair, thanx for your response.

[–] rosswinn@ttrpg.network 1 points 1 day ago (2 children)

That's fair. Just curious, do you also disregard publisher forums as well?

[–] rosswinn@ttrpg.network 1 points 1 day ago

I absolutely do, and moderate the Traveller group here as well. I like having multiple sources of news and engagement.

[–] rosswinn@ttrpg.network 1 points 2 days ago (1 children)

Digg is its own thing. I don't know if they plan on RSS support, but I can ask.

[–] rosswinn@ttrpg.network 1 points 2 days ago

Worked on, or owned?

 

New tabletop roleplaying community on Digg!

[–] rosswinn@ttrpg.network 2 points 3 weeks ago (1 children)

Of course that’s possible, but it could be that the smaller development team had a more unified approach.

 

As someone who has developed RPGs in the past I find that Mongoose Traveller 1e seems more cohesive. Maybe it is the expansion of the setting and additional options, or maybe that there seem to be new systems or mechanics constantly being added. Mongoose 2e seems too unmanageable. Is it just me?

[–] rosswinn@ttrpg.network 8 points 1 month ago* (last edited 1 month ago)

RPGs, much like SF, have always been a mechanism to explore social issues in philosophy, governance, and thought. In Human society I don’t personally believe that “politics” can be avoided in any group anywhere. —of course that’s just one man’s opinion.

[–] rosswinn@ttrpg.network 3 points 1 month ago

This is a fantastic bundle for $16 and I purchased it immediately.

11
submitted 1 month ago* (last edited 1 month ago) by rosswinn@ttrpg.network to c/Traveller@ttrpg.network
 

I would like to wish a joyous Holiday to all sophonts across Charted Space and best wishes for a prosperous year!

 

cross-posted from: https://ttrpg.network/post/29574737

Just an FYI, as part of our migration off of our current host, it's become apparent that we're going to need to migrate our image hosting to object storage.

The change should be rather seamless from the front-end perspective outside of the migration window, but during the migration window, our image hosting capabilities will be offline. I'm not sure how long it will take (the current image hosting data is fairly large) so it could be a bit of a prolonged outage.

Text posts, and commenting should all work, image hosting and thumbnails will be broken. You can still link to external image hosting such as imgur.com, but it won't generate a thumbnail.

I'll update here when it is complete, but as of right now, i would plan for a potential multi-day outage.

[–] rosswinn@ttrpg.network 2 points 2 months ago

The iPad has a variety of sizes up to 13”.

[–] rosswinn@ttrpg.network 2 points 2 months ago (3 children)

My amazing iPad does this well. You can get a 10th generation starting about US$250. ALSO, look out for November deals.

[–] rosswinn@ttrpg.network 5 points 3 months ago

Scatter ideas… players are unlikely to move in any specific order or direction because that’s what’s expected. Most experienced players are terrified to do what the GM wants because they believe they’ll all die. Players and GMs are commonly perceived as adversaries, but they should be collaborators. So the GM can scatter ideas and little bits of business al over the place and then the group can choose. Members of the group can ask for elements and the GM can choose. Create the series together, allow the players to affect change in the setting, and never let an NPC do what a player does. Thanks for coming to my TED Talk.

[–] rosswinn@ttrpg.network 2 points 3 months ago (1 children)

Hollow World wasn’t strange from either perspective. There have always been fantasies involving the hidden civilizations under the earth. There was also among designers a fetish for the pulpy adventure stories. See also, Doc Savage, the Nile Empire for TORG, Justice Inc and Lands of Mystery, various Buck Roger’s iterations, Thrilling Places, Hollow Earth Expeditions, Spirit of the Century, as well as a few dozen others. Hell, even Traveller is based on the pulpy SF like Dumarest and Lensman.

 

There is a new Ship Builder in Traveller Tools at Mongoose. There are some issues, but it's a great start.

 

One if the issues with Traveller's technology system is the lack of efficiency and progression. As an example, Vacc suits in Traveller rarely get lighter, less expensive, or add additional features. This true of pretty much all components, equipment, and weapons. There is no systematic way to reduce cost, weight, or manufacturing time. There is no benefit to additional capabilities and if there are they are always more expensive.

I do recall in the old days a supplement or article that discussed technological progression of vacc suits, and that may have been DGP. There was even a modular build system for custom vacc suits in CT JTAS.

Should components and equipment get lighter, cost less, or add capabilities. Not just vacc suits as an example, but all technology?

Just one man's opinion, but I thought it would be a neat discussion.

Best regards.

 

Do you have a favorite 400-800dton bespoke Adventure Class ship?

Mine is the Scout Trader, this is a modified Type R given to small detached scout crews to trade (and gather intelligence) on the periphery. They become especially important after the Fifth Frontier War and into the Hard Times as the Imperium is in desperate need to monitor the area.

Type QR | Scout Trader | 400dton | 225 MCr

Component Description dTon Armor 10 Crystaliron 004 M-3 012 J-3 035 Power 120 Fusion TL12 008 Fuel J-3+8 weeks 122 Scoops Standard Processor 001 Bridge Standard Automation 010 Computer Model 20bis Jump Control/3 Fire Control/2 Point Defense/2 Sensors Military (Rating 3) 012 Mail Distribution Array 010 Turret 1 (Beam, Missile, Sand) 001 Turret 2 (Beam, Missile, Sand) 001 Turret 3 (Beam, Beam) 001 Turret 4 (Beam, Beam) 001 Ammunition Sandcaster (x20) 001 Missile (x12) 001 Small Craft Launch 020 Crew 5 Single Occupancy 020 Passengers Medium Passage x3 012 Medical Bay 004 Armory 001 Cargo Configurable 130

 

On another forum people were asking about everyone's first RPG experience. Now my story involved D&D but only about six or eight weeks later I played the 1977 version of Traveller. I was 11 years old.

My question is, what version brought you into Traveller? Was it little books, or color covers? Was it before the Fifth Frontier War, or during the Virus?

Please share.

 

This is the best I have found.

 

Currently working on designs for some larger "small craft". variant Shuttles, a Marine Dropship, and a larger Marine Assault Carrier. The dropship is 40 dton, and the shuttle variants are 100, 200, and 500 dtons, the assault carrier is probably 400 dtons. What is the range of small craft in your Traveller universe?

 

Hey guys, I am a little disappointed that there aren't more comments and more engagement in the group. Does anyone have any cool spacecraft designs? Great weapons? Game ideas? Questions? Let us know.

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