Traveller

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Discussion of the various incarnations on the Traveller RPG by Marc Miller (et al) and the Cepheus Engine SF spectrum.

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Suits in Heisenberg (inmytravelleruniverse.blogspot.com)
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Get it now!

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Tex, of the Black Pants Legion, is crowd funding a Traveller documentary for the game's 50th Anniversary:

Our goal is to use the sum of our talents, from traditional art, painting, VFX, film editing and music composition to tell the saga of an unparalleled RPG, Traveller, which will reach its 50th year in 2027.

Further, as fans of the setting, we intend to do it justice.

My promise is to finish the best movie I can using the sum of the talents I possess, and the very best talents of my global team of artists and fellow enthusiasts.

My promise is to capture the stories of those who shaped Traveller, and those who were in turn shaped by it.

My promise is to do the best job I can, come hell or high water.

The funding is successful, with over 200% of the goal pledged.

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My review of Cyberion (inmytravelleruniverse.blogspot.com)
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Crazy Opinions (inmytravelleruniverse.blogspot.com)
 
 

You should read 2D6SF, and comment too,

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Modified Aging for CT (inmytravelleruniverse.blogspot.com)
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Great options and UX but the printing options are a little wonky.

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Starting a new Traveller Series is always exciting, and a bit nerve wracking for the GM.

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Simplifying the Skills list for my new CT Series. What do you think?

2027 Skills List

Admin (ADM) Incorporates Law and Bureaucracy Agriculture (AGR) Farming Animal (ANI) Animal Riding, Husbandry, and Veterinary Archery (ARC) Brawling (BRA) Demolitions (DEM) Engineering (ENG) Gun (GUN) GUN: Archaic GUN: Energy GUN: Slugthrower Gunnery (GNN) Heavy Weapons (HWP) Investigate (INV) Jack of all Trades (JOT) Removes 1 from unskilled penalty Knowledge (KNO) Professional or Subject knowledge (pick) Leader (LDR) Melee (MEL) MEL: Blade MEL: Blunt MEL: Unarmed Medical (MED) Mining (MIN) Navigation (NAV) Pilot (PLT) Recon (RCN) Science (SCI) Hard or soft sciences (pick) Social (SOC) Replaces Carousing, Diplomat, & Liaison Steward (STW) Includes Cooking, Pursing, Service Streetwise (STR) Survival (SRV) Systems (SYS) Replaces Computer and Electronics Tactics (TAC) Technician (TEC) Replaces Mechanical and Electronics Thief (THF) Replaces Forgery, Bribery, etc. Trade (TRD) Replaces Broker, Bribery, etc. Vacc Suit (VAC) Vehicle (VEH) VEH: Aircraft VEH: Grav VEH: Ground VEH: Water

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Nearly 20 years ago a group of children were rescued by the Commander at the height of the Fifth Frontier War.

All survived, and all learned to thrive in large part due to his guidance and care. News of his death came as a shock and now his four "children" return to Efate for his funeral.

Action, intrigue, and adventure during the Hard Times in the Regina and Jewell Subsectors.

Errant Heroes Traveller 2027

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What is the narrative purpose of the Black Ships in the Traveller mythology? When were they first encountered? Are they supposed to represent an ancient threat, like B5's Shadows? Are they technologically superior to the Third Imperium and thus an invasion risk, like Star Trek's Borg? Are they something you throw at your players when they're "doing it wrong" to discourage a given course of action? Help me understand where they fit into the setting.

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Basically the title. I don't see a Traveller group on Eternal September, so I suspect even if it was a thing on Usenet, it's not anymore. I'm not sure how to perform a more thorough check off the top of my head.

I have no idea about Echomail.

If they existed, what were these communities like? Do they still exist and I just didn't find them when I looked?

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The Traveller Service Jacket (inmytravelleruniverse.blogspot.com)
 
 

New blog entry.

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A lot of sales for May Day!v

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submitted 5 months ago* (last edited 5 months ago) by roflo1@ttrpg.network to c/Traveller@ttrpg.network
 
 

I've long had problems picturing the way that the spoke in Death Station works. Hope someone here can help me understand it (or figure out a way to explain it).

The image provided is an excerpt from my version of Death Station, but I removed lots of stuff and added the lift shaft and a crude representation of the Pinnacle.

Anyway, if we look closely to the center, I'm assuming that gravitics would keep sophonts in the spoke always pointing towards the same surface, but the ones in the Pinnacle would point to the floor of the ship.

Assuming the airlock points to the left on this image, at some point, the person inside the ship would need to rotate to adjust to the new gravity, or have a weirly shaped ladder.

Alternatively, consider the Pinnacle stationed at 90°:

Here, a stair seems less likely, but rotation still unavoidable.

Have you thought about this? How do you handle it?

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A topic for discussion.

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Mayday is an annual online celebration of the Traveller role‑playing game. Players and referees from around the world gather for a day of games, interviews, community discussion, and prize giveaways.

Whether you are a longtime Traveller fan or completely new to the game, Mayday is a great way to explore the universe and meet other members of the community.

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Surely most of you have already heard about this, but in case some of you haven't:

There's a crodfunding campaign (will launch on March 31st) to create a 5E compatible (as in, D&D 5E rules) version of Traveller:

https://www.backerkit.com/c/projects/world-s-largest-rpgs/traveller-5e/

Personally I think one of the greatest strengths of Traveller is the system. And even though I'd love to have some coins or dice, it's unlikely I'll take part.

Still, I wish the campaign is successfull and it brings more people into the genre.

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The Serpent (www.kickstarter.com)
 
 

Have you seen the upcoming Kickstarter for The Serpent for Traveller? It looks interesting, and has some interesting inspirations.

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As someone who has developed RPGs in the past I find that Mongoose Traveller 1e seems more cohesive. Maybe it is the expansion of the setting and additional options, or maybe that there seem to be new systems or mechanics constantly being added. Mongoose 2e seems too unmanageable. Is it just me?

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submitted 9 months ago* (last edited 9 months ago) by rosswinn@ttrpg.network to c/Traveller@ttrpg.network
 
 

I would like to wish a joyous Holiday to all sophonts across Charted Space and best wishes for a prosperous year!

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Fanatical has a bundle with a bunch of Classic Traveller books (PDF):

https://www.fanatical.com/en/bundle/traveller-classic-rpg-collection

  • 61 products for $15.99
  • 24 products for $8.99
  • 3 products for $1.99
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cross-posted from: https://ttrpg.network/post/30155262

Mongoose has a free christmas gift:

Orbital Reds is a free Traveller... Paranoia.... Travenoia mission, including everything you need to explore the utopia of Alpha Complex... using the Traveller rules set!

https://www.mongoosepublishing.com/products/orbital-reds

Orbital Reds is an adventure for Traveller set in the funniest dystopia around, Alpha Complex from the game Paranoia. It uses the same rules from the Traveller Core Rulebook but players take roles as Paranoia’s Troubleshooters trying to protect their utopia from an old weapons platform in orbit. It would be best if the team knew what space and orbit mean, but ignorance is not just bliss here. It is a survival trait.

https://www.reddit.com/r/traveller/comments/1pnfagv/free_christmas_present_for_everyone/

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