psycotica0

joined 2 years ago
[–] psycotica0@lemmy.ca 12 points 1 year ago

I agree with OP. If there's a puzzle in a game that's clearly some kind of water puzzle, but I can make a boat to solve it in 15 seconds and bypass the obvious intent of the puzzle, maybe I feel a bit clever. But if I can solve every puzzle with effectively the same boat... what's the point of doing the puzzles? I guess because I wanted puzzles? But on the other hand, if I know I can solve every puzzle with a 15 second boat, it feels kinda weird to pretend I don't have an answer and struggle through anyway. Like, the victory is hollow when I know I could have solved it faster the dumb way.

The number of times in that game I thought "oh, maybe I have to jump up through the floor here to get through this door" and then I peeked through the floor and was like "oh, nope. It's the damn final boss room again. Not supposed to be here yet, better go back through the floor and try another way to open this door" felt like I was babysitting the game so as to not entirely ruin the experience... and it kinda ruined the experience...

[–] psycotica0@lemmy.ca 50 points 2 years ago

Similar to other people, I think you should own it. Try to think of it not as "I betrayed my character" but rather "my character gave in to temptation and regrets it but has to live with the consequences", then use that. Play the character as though they are unhappy with the changes, they regret it, but they must soldier on.

People aren't all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it's time for an out of game flashback. Work backwards... what thing could have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.

Or don't! Just some suggestions, since it sounds like you've got nothing to lose, may as well try some character development!

[–] psycotica0@lemmy.ca 69 points 2 years ago (3 children)

Well... That's actually probably fair as stated.

BestBuy etc don't sell Apple's products on commission, they bought them from Apple for a wholesale price, they've got them in a warehouse and on shelves right now on their dime, and the only way they make that money back is by selling them.

And the only way Apple makes money from a product being sold at Best Buy is that Best Buy will likely buy more stock to replace the stuff they sold, and they'll buy that from Apple.

So if it was banned everywhere it would be unfair to the retailers that already paid Apple for a product they now can't recoup, and it wouldn't impact Apple at all because they already made their money from Best Buy.

This way the retailers can get their money back, but can't get any more, which means only Apple is impacted.

The only other way that's semi-fair (but would be extreme) would be for Apple to be forced to do a recall or something and reimburse all the retailers the money they had already spent. Doable, and definitely more of a punishment for Apple, but a lot of extra work for everyone if the outcome of this is that Apple settles and then everyone can just go back to ordering more again.

[–] psycotica0@lemmy.ca 1 points 2 years ago

While others have convinced me to just replace the whole gang, this is pretty cool! I'm kinda glad someone is making them, though I am a little curious to know how they'd look all assembled together... I feel like the seams would be pretty noticeable...

[–] psycotica0@lemmy.ca 9 points 2 years ago (1 children)

You know... I hadn't even noticed that outlet wasn't GFCI... Ha!

Ok, you (and everyone else in thread) are right, the idea of rewiring the whole box wasn't appealing to me, but if I'm being objective it's actually not that much work and is probably less money overall than the smart switch itself.

Thanks folks, for shaking the blinders off me!

[–] psycotica0@lemmy.ca 3 points 2 years ago

Ooh! That's great to hear! A real glowing review... I'll probably snag some before next Christmas!

[–] psycotica0@lemmy.ca 18 points 2 years ago (3 children)

Has anyone here tried https://tru-tone.com/

The ads make them look like the colours of my youth, but ads can make anything look like anything...

[–] psycotica0@lemmy.ca 2 points 2 years ago

Yeah, I'm willing to assume the best for W4 at this time. The whole console SDK scene is a legal mess, and keeping the Open Source parts away from it, while making enough dangling hooks to be able to jump in later, sounds ideal.

I think the real test of their resolve would come if they tried to use the foundation to shut down or sabotage a competitor that was in the same "port to console" space. That would be a no no for me, but so long as that doesn't happen I feel like they've got a good balance going.

[–] psycotica0@lemmy.ca 2 points 2 years ago

I think that's too much thinking, I'm pretty sure it's simpler than that. North Americans say "December Twelfth" or "May Forth" or "March Fourteenth" rather than "The Fourteenth of March".

So they go "March -> 3", "Fourteenth -> 14", and you get "3/14" that you can read from left to right as "March Fourteenth". That's about it, I'm pretty sure.

And so long as everyone agrees which one comes first it's not ambiguous. Of course, everyone doesn't agree, and there are logical reasons to pick the others, but this one is simply in reading order.

[–] psycotica0@lemmy.ca 1 points 2 years ago (1 children)

Zulu. It's shorter and cooler

[–] psycotica0@lemmy.ca 2 points 2 years ago

Right, yeah... It was definitely reminiscent of Magicka. Maybe even a little too reminiscent, since I feel Magicka was a much stronger game.

OK, interesting! It's nice to know the game wasn't objectively bad, and was only just "not for me", since I like the devs!

[–] psycotica0@lemmy.ca 1 points 2 years ago (2 children)

Huh. My siblings and I love the Trine games, and wanted to like Nine Parchments, but found it to be one of the worst games we've ever played. I don't think we could find a single redeeming quality, and it just seemed like a total misstep.

So seeing it here on this list makes me think maybe there's something that was okay about it? I'm curious what people liked...

(all the rest of these seem like good games, though, which honestly makes me even more confused about Nine Parchments' inclusion...)

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