joshthewaster

joined 2 years ago
[–] joshthewaster@lemmy.world 1 points 6 days ago

What do you like to eat? Favorite cuisine? I'd suggest some focus to start. There are a lot of good suggestions in this thread about books and videos but I'd avoid picking random recipes to try. They won't overlap ingredients (or tools) and that drives costs up quickly. Instead, pick a focus (or two) of some kind. That could be a specific thing like ramen or pizza or a bit broader like breakfast or Mexican food.

Next I'd say you should learn how to do one thing at a time, learn to make tortillas but use taco seasoning and basic fillings. Next week buy the tortillas but make refried beens from scratch. The next week make salsa but buy the beans and the tortillas. Continue this until you can make every component and then pick a day and make everything from scratch. Doing this you will learn what you like making, what parts are worth your time and what you would rather just buy.

The method I propose here also scales well if you want to do some amount of weekly food prep to save time on weeknights - make a big batch of a component or two and mix and match your homemade items with store bought ones throughout the week.

Some pitfalls to avoid. Touched on this above but don't go to the store with a shopping list that is just the recipe - this gets expensive fast and is likely to result in lots of waste. Avoid specialty ingredients till you have practiced with cheap ones too. Also avoid special tools to start - you need a knife and a pan to get started. Not saying not to invest in good tools, just don't go buy a stand mixer or a mandolin until you've made enough things to know why a particular tool would be a good investment for you.

Last thing I'll say is that you'll burn things, add cinnamon instead of cumin, salt instead of sugar, your dough won't rise or you might drop all your hard work on the floor but it's part of learning - keep at it and try to just enjoy your time in the kitchen!

[–] joshthewaster@lemmy.world 10 points 1 week ago (2 children)

I do. They were here when I moved in and are common in the area. Animals, including my pets, aren't interested in them and they aren't a problem if you don't eat them. Since I learned what they are I do wash my hands after handling them out of an abundance of caution but I'm not getting rid of them because they grow well and look awesome.

[–] joshthewaster@lemmy.world 27 points 1 week ago (1 children)

I just started skyrim for the first time in December. Stealth archer obviously and then a mage character. I've been surprised how much fun it is. Clearly lacks depth in a lot of areas but damn there is a lot of it. Definitely think I missed out on playing it when it was released.

[–] joshthewaster@lemmy.world 1 points 3 weeks ago

What you described exists. What I wish they had was the opposite - I want regular or story difficulty with only a single save.

[–] joshthewaster@lemmy.world 5 points 3 weeks ago (3 children)

First, I want to say that everyone should enjoy games how they want. That out of the way I want to make the argument for just rolling with the dice in bg3. Are there things you will miss out on - certainly. Will you make bad choices or get unlucky sometimes - for sure. But that is part of what makes it great, every choice, error, or unlucky roll will still result in the story moving forward and it will be your story. If you follow a guide and save scum you'll miss out on the adventure (you can't have adventure without risk). You'll also spend a lot of time reading and watching guides instead of just playing. Anyway, at least consider just going for it.

I really wish honor and difficulty were separate toggles - honor mode is awesome because it forces you to roll with things but I would not recommend it for a first playthrough due to the increased difficulty. IMO honor mode (for the honor part) is the only way the game should be played.

I'll also acknowledge that I do have a couple of things I would save scum on if I thought I'd only play once. But my couple things aren't universal and if you start taking everyone's advice on those you'll end up needing to save scum nearly everything.

Good luck, have fun!

[–] joshthewaster@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

Transportation keys (car or bike locks) are each on their own key ring and I take the one I need. All the rest go in my wallet.

[–] joshthewaster@lemmy.world 5 points 3 months ago (12 children)

Deep breaths, it's gonna be OK. You are saying that all games should include a toggle/slider. I don't agree. Devs should make games they want to make and I'll play them if they appeal to me and you should too. But don't get bent when they don't have a feature you want.

[–] joshthewaster@lemmy.world 3 points 3 months ago (16 children)

Eh, fun isn't the only thing people want from entertainment but even if that were always true there isn't any reason niche games shouldn't exist. Who am I to tell someone what kind of game they should play. Lots of games out there that I won't play because I know it's not for me - sometimes that sucks cause I like the art or the concept and wish the mechanics were what I want but they aren't and I move on.

Catering to "most" also results in games that tend to be homogeneous in some way and that sucks for those that want niche. Also sucks when niche exists and gets ruined to appeal to "most" but that's just how it goes.

[–] joshthewaster@lemmy.world 4 points 3 months ago

Have you made many sauces from scratch? Certainly a difference between sauces intended as sauce (enchilada sauce) VS those that are condiments (hot sauce). In those examples the line is fuzzy and water is a factor but not the only one.

I suppose you could try adding water to soy sauce but I doubt that would result in a satisfying sauce. I would make another sauce and add soy sauce, hot sauce, mustard, or other condiments to it for flavor but at that point you aren't really making them less potent because you are actually just making a new recipe with the condiments as an ingredient.

[–] joshthewaster@lemmy.world 7 points 3 months ago (2 children)

And if this is the case for a business they should plan for it because people will be late. Pretty easy to overlap schedules and be prepared - but that costs money. So obviously we can't do that because the shareholders are the only thing that matters.

[–] joshthewaster@lemmy.world 3 points 4 months ago

Malapropisms - learned a new word today and it's a fun one. I do the same thing in my head when I read, any name I don't know how to pronounce becomes something I do know how to pronounce and stays that way for the rest of the story.

[–] joshthewaster@lemmy.world 2 points 4 months ago (1 children)

Any recollection of what the obscure ones you had were?

I don't know how many varieties are really an option from the grocery store. Farmers markets are probably better but I didn't realize how many options there were or how different they can be till I started growing them. Definitely recommend slicer varieties for sandwiches but honestly they have been my favorite for everything.

I recently bought some msg. Tasting it by itself reminds me of tomatoes - like a tomato with no sugar and no juice. Haven't really used it at all yet but based on that I might try mixing it with mayo or even just sprinkling it on a sandwich (with or without tomato on it).

 

So I have struggled with classes and objects but think I'm starting to get it...? As part of a short online class I made a program that asked a few multiple choice questions and returns a score. To do this there are a few parts.

  1. Define some inputs as lists of strings ((q, a), (q2, a2),...). The lists contain the questions and answers. This will be used as input and allows an easy way to change questions, add them, whatever.

  2. Create a class that takes in the list and creates objects - the objects are a question and it's answer.

  3. Create a new list that uses that class to store the objects.

  4. Define a function that iterates over the list full of question/answer objects, and then asks the user the questions and tallies the score.

Number 2 is really what I am wondering about, is that generally what a class and object are? I would use an analogy of a factory being a class. It takes in raw materials (or pre-made parts) and builds them into standard objects. Is this a reasonable analogy of what a class is?

 

Just started as in, I'm about an hour into a 4 hour intro video. Seeing two basic ways of manipulating things and don't understand the difference.

If I want to know the length of a string and I just guess at how to do it I would try one of these two things,

  1. Len(string)
  2. string.len()

What is the difference between these types of statements? How do I think about this to know which one I should expect to work?

 

I think this episode is part one of the holonovel followed by the second part during the second half. The only break we take from seeing the holonovel be played is when they tell captain Janeway (where she implies that she has to be made to look good) about the first half and when Tom and Tuvok are in the mess hall being hassled by everyone who wants to help write the second half.

Tom and Tuvok write the ending off screen (there is dialog where they argue about a logical ending or a wild twist). The Twist is that part two picks up with the player of the novel meeting Tuvok in the hallway to go to the holodeck to help write the ending. When the player gets there they then get attacked by Seska and get to help rescue Voyager while novel character Janeway helps save the day by brilliantly editing the simulation (in a holonovel simulation).

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