eezeebee

joined 2 years ago
MODERATOR OF
[–] eezeebee@lemmy.ca 12 points 8 hours ago

Or do they compulsively steal? And if so, did they remember what my favourite chocolate bar is?

[–] eezeebee@lemmy.ca 2 points 9 hours ago

Username checks out

But seriously, I can appreciate it. The fact that it's so memorable has to count for something.

[–] eezeebee@lemmy.ca 5 points 4 days ago

I played Demon Turf recently and enjoyed it a lot. Never got around to trying the Demon Tides demo, but still intend to buy the full game. I find it interesting that the reviewer says the game was "held back", yet still gave it a rating of 8.

[–] eezeebee@lemmy.ca 2 points 4 days ago

I completely agree. As a fellow souls-liker, it's way more punishing than those games. It teaches you lessons, but there are a lot of them to remember, and even then, shit happens that you can't always prepare for. It might be nice to have a checkpoint system at the last Holy Mountain you visited, but then again that might take away from the replayability. The difficulty is kind of part of its charm!

[–] eezeebee@lemmy.ca 2 points 4 days ago
[–] eezeebee@lemmy.ca 6 points 5 days ago (3 children)

Noita. There is still so much to learn.

[–] eezeebee@lemmy.ca 5 points 1 week ago
[–] eezeebee@lemmy.ca 1 points 1 week ago

Absolutely worth it. Had mine (MK3) for 5 years now. Besides having keys to play, I really like using the knobs to record automation, and the pitch stick to try out "bends". Those are also great for sound design in your favourite synth. I don't really use the drum pad (fun but impractical) or the other features, but they're there.

[–] eezeebee@lemmy.ca 7 points 1 week ago

Close your eyes and think about the caboose

 

It's a bit of a meme among (some?) music producers that picking the right snare sound takes 12 hours and still ends up sounding like dogshit in a wet paper bag. This is more in the electronic / beatmaking circles as I understand, but I'm sure there might be some overlap with production involving live/acoustic drums as well.

So, I want to know some examples of snare drums that you love. Please try to describe why you are fond of it.

For me the one I think of first is the snare sound on Deftones' album White Pony. It has such a satisfying crack paired with a big haunting room reverb. Example: Deftones - Digital Bath

I think I gravitate towards snare with some body to them, as in some lower mid-range. If I grab a regular 808 snare, I find I like to boost a bit of the 200-300hz-ish range to achieve that.

Some more examples off the top of my head: Blue Oyster Cult - I Love the Night

Filejacker - The Dark Masters

I also enjoy an oddball snare sound with character (at least I think it's a (closed?) snare and not a tom) : Joy Division - She's Lost Control

[–] eezeebee@lemmy.ca 2 points 2 weeks ago* (last edited 2 weeks ago)

It can be hard to describe, thus my interest in what causes it. For myself I've somewhat narrowed it down to generally somber and emotionally-charged moments.

The vocal/scream breakdown in the middle, though I think it's important how the whole song sets the stage for it:

Deftones - Knife Party

The whole thing, but especially the higher notes sung:

Low - Laser Beam

The guitar lead starting at 1:15 & 2:05 and how it synergizes with the bass line, especially on the third and fourth measure of its melody:

Explosions in the Sky - Greet Death

It can happen in songs with different moods though it's more rare, and I kind of think those moments still share some qualities in common with the examples above.

Joyce Manor - Christmas Card

[–] eezeebee@lemmy.ca 4 points 2 weeks ago

I'm not a huge open world fan. It's fine, but my preference would be more like multiple branching paths, some of which would be locked in a Metroidvania fashion, or just gatekept by strong enemies/bosses so you could still get through if you were stubborn enough. Something like DS1 interconnectivity, DS2 multiple branches, and DS3 Dancer blocking the late game, all put together.

21
submitted 1 month ago* (last edited 1 month ago) by eezeebee@lemmy.ca to c/soulslike@lemmy.zip
 

I love 3D Platformers, but Steam does not seem to have many good recommendations for that tag (lots of non-3D platformers in the mix for some reason). Maybe there just aren't that many out there. What can you recommend?

Here are some that I have already played and want more similar to these:

-Cavern of Dreams

-Castle on the Coast

-A Hat in Time

-Demon Turf

-Frogun

-Sapo 3D

-New Super Lucky's Tale

-Yooka Laylee

-Toree series

-Pseudoregalia

19
submitted 2 months ago* (last edited 2 months ago) by eezeebee@lemmy.ca to c/soulslike@lemmy.zip
 

I have an extra Steam key for GRIME from a Humble Bundle and want to give it to someone who wants it and will play it.

Leave a comment telling me why you want to play it and I will choose one lucky winner based on your responses, and possibly other, secret criteria.

 

1
submitted 5 months ago* (last edited 5 months ago) by eezeebee@lemmy.ca to c/sourdough@lemmy.world
 

I'm a total noob at this. My first time making a regular loaf of sandwich bread was earlier this year. Now I'm attempting sourdough. This is the tallest loaf I've made, so I'm happy about that. Long way to go before I would share this in person, though. Judge away!

 

Hey all. I'm looking for your favourite games that were made in Godot that are available to play on Steam or itch.io (or other??)

I'm already familiar with such bangers as Dome Keeper and Sapo 3D. What else do you suggest? I'm open to your own games/self promo, or any others you are aware of.

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