[-] boatswain@infosec.pub 3 points 4 days ago

That's a great point, thanks for adding it!

[-] boatswain@infosec.pub 10 points 4 days ago

Because I'm not really that invested. The Steam launch will have the effect of making me check it out, so I guess that will at least work as intended.

[-] boatswain@infosec.pub 37 points 4 days ago

I was really excited about this game when I first heard about it, right up until I learned it was Ubisoft. Their involvement makes me pretty dubious, so I'll wait and see how hard they crank the monetization handle, and also what the reviews look like.

[-] boatswain@infosec.pub 1 points 5 days ago

I've frequently not been on boats!

[-] boatswain@infosec.pub 2 points 5 days ago

"Do you think Death could possibly be a boat?"

[-] boatswain@infosec.pub 2 points 5 days ago

I'm not sure what you mean; Google doesn't have anything to do with LocalSend, do they?

[-] boatswain@infosec.pub 7 points 6 days ago

In a similar vein, "not the sharpest spoon in the drawer"

[-] boatswain@infosec.pub 4 points 6 days ago

If you haven't, you might want to read Patrick O'Brien's Aubrey/Maturin series, or at least to peruse this list from Reddit: https://www.reddit.com/r/AubreyMaturinSeries/comments/4ak12q/which_its_a_prodigious_great_list_of_aubreys/

[-] boatswain@infosec.pub 122 points 3 months ago

Hahaha:

if you continue to try { thisBullshit(); } you are going to catch (theseHands)

24

Hi all, I recently got into the world of ergo mech by borrowing a friend's old Iris v2, and I really love how powerful and customizable things can be with QMK firmware.

Recently, my old n52te has started to show signs of age after a dozen or so years of abuse. If you're not familiar, they look like this:

There's definitely stuff that could be improved on--just being able to build your own firmware for it would be amazing. Having one or two more thumb buttons for layers would be sweet as well.

The community of ergo mech keyboard builders are doing some super cool things with 3d printed builds and all kinds of neat stuff. Since I've just been dipping my toes in, my question is: does anyone know of any good replacements for my n52te? Is this something anyone has tried tinkering around with?

Thanks!

[-] boatswain@infosec.pub 169 points 10 months ago

People don't seriously try to use Kali as a daily driver, do they? That's just a meme, right? Right?

[-] boatswain@infosec.pub 112 points 1 year ago

I remember thinking that women gave birth to girls and men gave birth to boys, and being really worried because I (as a guy) didn't want to give birth.

0

I'm trying to figure out the best way to deal with some homebrew stuff I'll be dealing with in my 5e campaign.

If you're not familiar with Ancestral Weapons, it's a pretty cool system that gives you the ability to have weapons that level up with your players. The players get points periodically that they can spend on upgrades to their weapons.

I'll be using a variation of this setup in my campaign, and I'm trying to figure out the best way to do so. My initial thought was a scene for each character's weapon, with some Monk's Active Tiles to handle a "talent tree" kind of interface where a player could select and then lock in which powers they want.

That doesn't really take care of updating the item itself though, which means that the players would have to update things manually ("oh, I need to make this sword +2 now" for example) after using the scene as a kind of calculator.

So maybe there's a better way: make the weapons Actors of their own, with special character sheets or something? Or maybe there's an existing mod I can use? Any thoughts or suggestions on the best way forward are appreciated.

view more: next ›

boatswain

joined 1 year ago