audaxdreik

joined 2 years ago
[–] audaxdreik@pawb.social 10 points 1 week ago

Finally! As someone who has played the only(?) available English translation of "I am an Air Traffic Controller: Airport Hero" on the 3DS, my time has COME!

What's that? Drug test? .......... Nevermind.

[–] audaxdreik@pawb.social 0 points 1 week ago

It absolutely reeks of desperation, too. When you can't sell on hype, fear is the next thing you move towards.

[–] audaxdreik@pawb.social 2 points 2 weeks ago

Owls are adorable. They always look so stern and serious and then you see these videos of them on youtube taking a bath and realize they're just little goofs, https://www.youtube.com/watch?v=LA2Iyw6V9gk

[–] audaxdreik@pawb.social 4 points 2 weeks ago (2 children)

Ask a dozen people, get a dozen answers. I think the main tenet is just acceptance: if someone says they're X species, then it's true because they say it. And by that grace when I say I'm Y, so be it. I think most people realize it's a silly game, but in that respect it's a bit of a litmus test in that can you just play along or do you gotta be a dick about it?

Personally I used to take it a lot more seriously when I was younger. Staunchly a no-nonsense red fox with a back story etc. etc. I thought mythicals and hybrids were goofy, but it's tiring to be so uptight. Tried to identify heavily with one thing because I thought that's how you built a sense of self but eventually learned you can just do whatever you want, there are no rules. Cringe is dead, sparkledogs are unironically back in style.

Now I'm a sea slug. I don't know if I think that reflects who I am or maybe just more what I want to be: stoic, cute, utterly devoid of bones. It doesn't really matter so much as it's just a thing I like. A little character to pour some of my creativity into. Whenever I'm having a bad day I can just go online and look at pictures of sea slugs and cheer myself up because it's that simple. Sometimes I get a message from a friend with a picture of slug in it that says, "look it's you" and it makes me smile. It's a little bridge that keeps me anchored to the world when I got nothing else going on.

[–] audaxdreik@pawb.social 9 points 2 weeks ago (5 children)

Posting from pawb.social, I don't want this to come off as too self-aggrandizing, but there are two communities people should start watching and learning from for the post-corporate internet: furries and speedrunners.

  1. Furries: If you've ever wondered why there seem to be so many furries in tech and cyber security, there's a good reason. They were some of the first digital natives to colonize the early internet; use it to connect distant weirdos into an online community. The core pillar of the fandom is simple and non-commercial: be a silly animal. This is an important distinction to the Bronies and Juggalos (no shade, much respect, but I gotta call out what's true). The overt horniness and subversiveness of the culture makes it impossible for marketing and outside interests to take hold. We chased Tony the Tiger off Twitter (RIP). I'm not saying things have always been perfect, I think in the earlier days of the 90's and 00's the push towards extreme inclusiveness prevented pushing out a lot of the worse elements, but the community has been much better about calling these things out these days. Extremely queer, socialist, and anti-fascist - these are the elements that build that strong sense of support.

  2. Speedrunners: While it does break a bit from the core pillar of not being centered around commercialized products, I do think there's still a great amount of leeway with how those products are used in the context and also good integration with the indie community. There is no one central product. And out of that has sprung an extremely organized, self-policing, self-motivated group. These people invest hours meticulously tearing code apart by the seams just because they can and if there's anyone I believe can save us from AI through the shear brute force terror of human cognition, it's the speedrunners. It's no coincidence that the largest organization and charitable event is also very queer and inclusive with significant furry overlap.


I know furries are weird and not for everyone (although I do think it's odd you don't know what animal you'd be ... come on, you don't have one in mind?) but I think it's very much worth taking a look at the community from a higher perspective and figuring out why it has succeeded and will continue to succeed and how you can bring those things to your communities, whatever they may be: climbing, cycling, coffee, crochet, DIY, etc.

[–] audaxdreik@pawb.social 3 points 2 weeks ago

Theoretically, I'm all onboard with the night shower arguments. I'd love to be a night shower person. But I don't think I'm physically capable of waking up in the morning without the shower routine.

[–] audaxdreik@pawb.social 4 points 2 weeks ago* (last edited 2 weeks ago)

I miss Pictures for Sad Children. I feel like it got Seinfelded but this shit hit like a 10 ton truck back in ~08 and it feels more relevant than ever. Hope she found peace?

[–] audaxdreik@pawb.social 45 points 2 weeks ago (2 children)

I appreciate how angry this post seems to have made some people. Maybe I've just been in the furry fandom too long. I feel nothing anymore.

[–] audaxdreik@pawb.social 11 points 2 weeks ago (1 children)

Can you believe it guys? AGI, just a week away! AGI is in a week! Woo-hoo! I am so happy about this information. AGI, just a week away. Oh, wow! Can you believe it? AGI, just in a week! It got here so fast! AGI, just a-

[–] audaxdreik@pawb.social 7 points 3 weeks ago (2 children)

Halo.

Look, I'm not saying it's a bad game or you're a bad person for liking it, but man, I have never been able to see the appeal. As someone who has played a lot of shooters (mostly PC) and read a lot of sci-fi, I find it exceptionally mid. And I'm not really fan of the militaristic reverence vibe it's got going on like .. bleh. Does it actually criticize this more as the series goes on or is it really just all oorah? I also kind of blame it for the trends of vehicle segments and only holding two weapons that leaked into other FPSes at the time (looking at you Bioshock Infinite - WTF), although I do admit that's more of a petty, personal point. I respect that it pushed FPSes and online multiplayer forward on consoles, but when people tell me it's their favorite game with one of the best storylines ever I'm like, "But have you played any other games?"

I used to work in a game store back when Halo 3 released and I was a much more fervent hater back then, I decided I was gonna play the original Marathon games so I could be a hipster snob and hate on them, too. Actually ended up really loving them, though they're only loosely related, I think they had a lot more going on stylistically and story-wise even though the gameplay was more primitive.

I retry every few years, but never get very far. Maybe I should skip to 2 because one is so bland I get bored of it.

[–] audaxdreik@pawb.social 5 points 3 weeks ago (1 children)

Yeah so Lennart Poettering is on the Executive team of Amutable (https://amutable.com/about), how do we feel about that? Remind me again how the open source community feels about trusted computing ... https://www.gnu.org/philosophy/can-you-trust.html

[–] audaxdreik@pawb.social 19 points 3 weeks ago (2 children)

People need to remember that slippery slope is a very specific fallacy where a hyperbolic chain of events is not backed up by supporting evidence.

If we allow gay marriage people will want to marry their dogs!

While none of us can possibly know where this ends, this is preemptive compliance with privacy invading measures that are practically indistinguishable from the kind of overreaching control desired by malicious parties. This is a much stronger case and even IF this is the last step, there's no reason to take it in the first place.

It's morally correct to loudly object at every step, that's how you fight this.

 

https://bsky.app/profile/mkt-draw.bsky.social/post/3mal2ugdmzc27

"Shall we go? ※FA"

Look at these vulpixes, they're so cute, I'm dying.

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submitted 8 months ago* (last edited 8 months ago) by audaxdreik@pawb.social to c/games@lemmy.world
 

High Score: 1,324,627,321 on Area 5 with 0 continues - Bomb mode.

The Battle Was Just to Continue that Future

I made it past the midboss, but Area 5 is RIDICULOUS and I am never getting that 1 CC. That's fine, I'm still very proud of this. I never thought I would be into bullet hells, they seemed frustrating and out of my reach, but now I play them to relax. Once you crack them they're really not so intimidating and very conducive to flow state. Cave makes some of the absolute best and I adore the crunchy 2D pixel work. Also highly recommend Espgaluda and Mushihimasama Futari. I also have a soft spot for Deathsmiles, ESPRa.De., and Muchi Muchi Pork. For non-Cave stuff, Raizing's Armed Police Batrider and Sorcer Striker/Dimahoo are great as well as Psiykyo's Dragon Blaze.

Seriously, give them a try. Fire up MAME where you can pump infinite virtual quarters into them, pick one to focus on and see what you can do. You might be surprised.

 

This problem is already solved, but it has troubled me across several games and in the interest of building up a lot of the historical gaming knowledge lost on forums and Reddit, I'd like to post here. I don't fully understand the problem yet, so if you have more info to share, please post.

PROBLEM STATEMENT: If you're playing an older Unity game on Steam under Linux (either on your Steam Deck or desktop) and experience black screens, errors, or crashes when a movie plays such as an opening cinematic, try re-encoding the videos with HandBrake. Credit to Bird Observer on the River City Girls discussions where I found this and generalized the instructions:

  1. From Desktop mode, right-click the game in your Steam library and select Manage > Browse local files
  2. Find the folder containing the video assets (OPTIONAL: copy the folder into a backup location to prevent having to redownload the files if you make a mistake)
  3. Start HandBrake and click Open Source, then navigate to the game folder(s) you discovered in Step 2 (download HandBrake from Discover or https://flathub.org/)
  4. Use Shift or Ctrl to select the movie assets
  5. Settings
    • Preset: Official > General > Fast 1080p30
    • Format: MPEG-4 (avformat)
    • Align A/V Start & Passthru Common Metadata ✅
  6. Set a destination folder under To: at the bottom of the HandBrake window, I recommend a separate working directory under ~/Videos or wherever
  7. From the top menu bar, click the dropdown arrow (v) next to Add To Queue and choose Add All
  8. From the top menu bar on the right, click Queue and then select Start. This can take several minutes to complete depending on your system and how many/how large the movie files are
  9. When finished, copy the completed files from your working directory back into the appropriate game directory

NOTE: For some games using .wmv, simply re-encoding them to .mp4 and then changing the file name back to .wmv should be sufficient for the game to find the appropriate file and play it without needing to worry about further encoding or format issues.

I hope that helps someone, and again, if you have any additional steps or information to help clarify the topic, please feel free to add! I suspect this is largely applicable to Unity games, but may help with other engines where the movie assets are unpacked and easily accessible.

 

2nd UPDATE: To anyone confused by this issue like I've become, there's a difference between EmulationStation and ES-DE,

https://www.reddit.com/r/emulationstation/comments/1ax92io/what_is_emulation_station_de/

EmulationStation (not DE) is an old frontend that got footing when it was used as the primary interface for RetroPie, a retro gaming operating system for Raspberry Pis. It hasn't been updated in a very long time; the last commit to main happened 6 years ago and the last release was in 2014.

EmulationStation got forked by a few different developers for their own projects; batocera-emulationstation is the fork used in Batocera OS, for example.

ES-DE is a fork of EmulationStation started by an independent developer (Leon Styhre) to be used as a general-purpose frontend. It brought a lot of quality of life features including automatic emulator scanning (which is what makes the front-end work out-of-the-box on your machine) and a pretty excellent themes engine. It's not affiliated with the original EmulationStation project, and it's actively maintained by Leon (he seems to be the only developer working on the project from what I can tell).

File locations:

  • gamelists: ~/ES-DE/gamelists//gamelist.xml
  • downloaded_media: ~/ES-DE/downloaded_media/
  • systems: ~/ES-DE/custom_systems/es_systems.xml

Individual ROM paths can be set on a per system basis by changing


UPDATE: Good call, I forgot to cover the basics. After a bit more testing, it appears I don't have the issue when using the AppImage downloaded from their site, https://www.es-de.org/

Thankfully the AppImage uses most of the configurations and files I already have set in home, however the one issue I have with accepting this as a replacement is that it doesn't respect the system locations I have specified in /usr/share/es-de/resources/systems/linux/es_systems.xml. Does anyone know where/how I would modify individual system paths in the AppImage? The reason this is important to me is because I'm working with a years old ROM collection on my network drive that I need to set individual paths for each system collection (or re-sort years of ROMs into the default EmulationStation directories ..... please no ...)

Alternatively, can someone help me continue to chase down this problem? It looks like I've been able to replicate it on all 3 of my varied systems now (gaming rig, media center, laptop) so either there's something particular failing on my systems during the build process or there's an issue with the AUR package. How can I track this down and file an appropriate bug report with them, I'd like to learn how to do this proper so I can get this documented for others that may encounter the issue and contribute back.


Problem statement:

When running EmulationStation Desktop Edition (ES-DE) 3.1.1 (installed from AUR), I'm able to browse through games and watch the video previews after hovering over a game for a second but the audio is noticeably stuttering and crunchy. Audio quality in video previews continues to degrade over time until EmulationStation eventually freezes after only 5-10 minutes of use.

EDIT: Further clarification, crashes only happen while video previews are actively playing which is why I feel the issue is so heavily correlated. ES-DE can continue to be used if video previews are disabled, not shown in theme, or it sits resting on a menu item that does not play a video preview.

Navigation audio is crisp, as is the input and feeling of navigating menus, it doesn't seem to be straining any system resources I can see in System Monitor. Audio in emulators launched through ES-DE is perfectly fine. All videos are stored in appropriate directories in ~/ES-DE/downloaded_media/ and play without issue when opened through VLC. They were downloaded through the built-in connection to https://www.screenscraper.fr/ using the personal account I set up, so I don't feel there are any issues with the source files.

I've also increased the VRAM limit from the default(?) value of 512MiB to 672MiB but haven't noticed any difference, I don't feel like it should need that much to begin with.

~/ES-DE/logs/es_log.txt contains no additional information after the crash. When exiting cleanly I see "ES-DE cleanly shutting down" but when frozen this line is omitted. This is probably due to me having to force quit it, if there are any ways to collect better logs or error info, please let me know.

Hardware and other info:

This is happening on two completely different systems, my gaming desktop with an AMD 5900x and 3080 RTX (proprietary drivers) as well as an old Lenovo something with Intel and something integrated. Both are running Arch with KDE Plasma on Wayland (though X11 also seems to have the issue for whatever that's worth). Let me know what other details may be helpful to provide. Audio is pipewire.


I documented my whole setup process for this so I could replicate it on any system I installed and given how dissimilar the systems are otherwise, I feel like this must be a case of some easy misconfiguration I'm missing or weird dependency I don't have installed? I've tried searching, but internet search is worthless these days. I appreciate any thoughts anyone might have on the issue, any threads I can pull would be helpful. Thanks!

 

I've got a real pain of a problem here and I'm looking for some outside opinions on the best way to resolve it, here goes:

Recently purchased an R36S Retro Handheld (https://r36sgameconsole.com/) and installed Rocknix (https://rocknix.org/) on it. When loading arcade games in RetroArch (1.20.0) the core it's using is MAME(0.273 (unknown)). My MAME collection is 0.256 (downloaded from Internet Archive once upon a time). Everything is already scraped, I would like to avoid downloading an entire new collection to work with the 0.273 core. What's the best course of action here?

  1. Copy a compatible ARM 0.256 core to the device (where do I find this/how do I compile it myself?)
  2. Is it possible to convert my rom set to 0.273 and then I'll just switch the locked cores on all my other devices from 0.256 to 0.273?
  3. Just download a new collection

Something else I'm not considering? I know there's historical reasons for why MAME is managed like this, but in 2025 this seems untenable.

Thanks for any help or advice you can offer!

 

Can someone help me figure out what it even is I'm trying to do? I'm a tech savvy kinda persons and if someone just gives me the general idea/right keywords to search for I can probably figure the rest out myself, but I'm caught in a real X/Y problem.

JUNK: Arch, KDE (X11), 3080 (proprietary drivers), OBS, Elgato HD60 X, 3440x1440 ultra widescreen

I just want to do some simple streaming to Twitch/Youtube and game recording.

The Elgato obviously doesn't support my ultrawide so my original thought was to leave the UW monitor plugged in with DisplayPort (as it already is) and then plug in the Elgato with HDMI and then switch the monitor input when I'm ready to stream. The UW stretches the 2560x1440 out though, how do I configure the viewport to keep the proper aspect ratio and put black bars on the side? Alternatively, can I configure the UW to 2560x1440 with black bars and simply mirror the display, or will I take a performance hit when streaming like that? And how do I change the xconfig on the fly, is that something I'd want to write a script for?

I inherited the Elgato from a friend who gave up on streaming and while I'm not entirely opposed to spending more money on potentially more appropriate gear ....... I'd really rather not.

Like I said, if someone can just explain to me what I should be doing and give me a swift kick in the ass towards the right direction, I can do the heavy work of putting all the pieces together, I'm not looking for a total solution 😵😵‍💫 Thanks!

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