[-] SkyeStarfall@lemmy.blahaj.zone 0 points 7 hours ago

Degrowth isn't just about population, or even about it at all. Degrowth is about doing the opposite of what capitalism forces us to do, infinite growth on a finite planet.

But also, the last thing we should do is incentivize birthing more people. We have increasing amounts of automation technologies, we don't need more people.

GregTech: New Horizons

:)

[-] SkyeStarfall@lemmy.blahaj.zone 31 points 4 days ago

I guess because the Gen Z comp sci students are the people who are truly fluent in computers. We were immersed in the internet and digital technology from a young age, but also had the curiosity to go beneath the surface of them, and get a real understanding of how things work. Most people just use the technology superficially, even if they have grown up with the internet and computers.

Of course it's assuming that's how advanced propulsion tech works. But it is useful to try to detect, just in case that's how it actually turns out to work, no?

And if we detect something interesting, like a potential warp bubble collapse, well, that also gives us a strong hint that it's possible, helping us to direct research in the right path.

Detecting techno-signatures of aliens would be super useful for us.

That it doesn't have an unlocked frame rate should be unacceptable tbh. High refresh rate monitors are common and cheap these days.

[-] SkyeStarfall@lemmy.blahaj.zone 16 points 6 days ago

Tbh, tourism should be expensive. We should prioritize the basic needs of people such as a place to live before offering cheap luxuries.

Cataclysm: Dark Days Ahead and Dungeon Crawl Stone Soup are two examples off the top of my head. Traditional roguelikes are often open source.

[-] SkyeStarfall@lemmy.blahaj.zone 13 points 6 days ago

Yee, you're mot going to be hurt by open sourcing your game 5 or 10 years later. By that time practically nobody will buy your game anymore. And of the ones who still will,.they likely aren't the ones that would even bother with looking for alternatives other than a big sale on a store page

But then, open sourcing adds to human culture, it lets others modify the game, or use it as a foundation for something new. And those things will credit you, and you will still get some extra benefit/good pr.

It's just a good thing to do, imo.

[-] SkyeStarfall@lemmy.blahaj.zone 91 points 6 months ago* (last edited 6 months ago)

personal finance book:

"be born rich and with good parents, lol"

[-] SkyeStarfall@lemmy.blahaj.zone 83 points 6 months ago

Neither do they have a right to a platform, hence, deleted off of the platform.

[-] SkyeStarfall@lemmy.blahaj.zone 109 points 8 months ago

The thing with AI, is that it mostly only produces trash now.

But look back to 5 years ago, what were people saying about AI? Hell, many thought that the kind of art that AI can make today would be impossible for it to create! ..And then it suddenly did. We'll, it wasn't actually suddenly, and the people in the space probably saw it coming, but still.

The point is, we keep getting better at creating AIs that do stuff we thought were impossible a few years ago, stuff that we said would show true intelligence if an AI can do them. And yet, every time some new impressive AI gets developed, people say it sucks, is boring, is far from good enough, etc. While it slowly, every time, creeps on closer to us, replacing a few jobs here and there in the fringes. Sure, it's not true intelligence, and it still doesn't beat humans, but, it beats most, at demand, and what happens when inevitably better AIs get created?

Maybe we're in for another decades long AI winter.. or maybe we're not, and plenty more AI revolutions are just around the corner. I think AIs current capabilities are frighteningly good, and not something I expected to happen this soon. And the last decade or so has seen massive progress in this area, who's to say where the current path stops?

[-] SkyeStarfall@lemmy.blahaj.zone 124 points 9 months ago

Furries are like one of the main customers of artists

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SkyeStarfall

joined 1 year ago