Really loose recollection and paraphrasing;
Trace contaminations in alcohol could lead heavy drinkers to pass out in a coma-like state for potentially days at a time. Given the frequency, holding a wake to be absolutely sure it wasn't one of these poisonings became a useful custom.
And then of course, changes and regulations mean the contaminations are weeded out of the process, but the ritual itself persists because of human habit.
I dunno, Far Cry actually feels like a reasonable fit for a show anyway compared to most games.
Theyre not really open to impactful decisions beyond the endings (which end up feeling samey), and most of the appeal comes from the exploration anyway.
An anthology about people being dumped into horrible survival situations writes itself anyway. So long as the creative director isn't a nut job portraying the religious cult leader as being in the right...