[-] KiloGex@lemmy.world 9 points 1 week ago

And Trump straight up said that Israel needs to "finish the job" and that the Gaza Strip will make his beachfront property. So yeah, be sick of what's been going on. Most of us are. But also think of the consequences of the inactions if Trump becomes president. You'll also have to deal with that.

What's worse?

[-] KiloGex@lemmy.world 12 points 3 weeks ago

Millions of dollars also doesn't hurt.

30
So ... What Now? (lemmy.world)

I just recently got into NMS just before the Aquarius update. I've really enjoyed things so far, but I'm at a weird point now. Every one of my primary missions has some vague objective that I can't actually complete. The story (as it is) seems to have completely stalled out. I'm left to repetitious side missions like the Base Computer Archives and Settlers.

Is there anything else in terms of story, or am I on my own now? I just figured there would be some sort of resolution to Artemis, Atlas, or any of the really cool and interesting plots that seem to be going on here.

[-] KiloGex@lemmy.world 34 points 1 month ago

Does it apply to both sides though, really?

[-] KiloGex@lemmy.world 25 points 8 months ago

We'll never know. This is all based on people's complaints online. Apple will never actually release how many were returned and for what reasons.

[-] KiloGex@lemmy.world 34 points 8 months ago

The problem with this article is that it's all circumstantial. Sure these are people complaining of problems and critiques, but we'll never get the full report of how many returns there actually are and why they were returned. That's just not data Apple will ever give out.

[-] KiloGex@lemmy.world 9 points 9 months ago

He forgot 2 of the Ks.

[-] KiloGex@lemmy.world 125 points 10 months ago

Can you imagine spending all that money on a car and expecting certain features, only for them to change based on the whims of a manchild who gets his feelings hurt?

[-] KiloGex@lemmy.world 14 points 1 year ago

You don't have to, just thought you might find it interesting.

He's a former journalist, current political activist/humanitarian. Incredibly well-read and knowledgeable.

[-] KiloGex@lemmy.world 10 points 1 year ago

All of politics is PR. But you have to consider our US politics not on a global scale, but on a local one. These unions aren't going to say "you're not far left enough for us to support." Just like pretty much everyone else who votes non-Republican, they're going to vote for whoever matches their ideology the closest, even if it's not as close as we'd like it to be.

[-] KiloGex@lemmy.world 37 points 1 year ago

Power. The moment they retire they give up the ability to control people's lives.

[-] KiloGex@lemmy.world 20 points 1 year ago

Temperature greatly affects the taste of the coffee. Optimal temperature (if you're actually into the taste of coffee, which some people just aren't and that's fine) is around body temp. The hotter the coffee though, the less your body can process the actual flavors. It'll lose a lot of the nutty, earthy flavors and you're just left with the milk and sugar.

[-] KiloGex@lemmy.world 17 points 1 year ago

He broke the glass and tried to open the door from the inside. If I were inside that house, I'd certainly feel threatened.

1
Narrating Travel (lemmy.world)
submitted 1 year ago by KiloGex@lemmy.world to c/rpg@ttrpg.network

Pretty short and sweet, how do you successfully narrate travel between points of interest as a GM without it being all hurky-jerky?

I'm imagining attempting to narrate the epic travel scenes in Lord of the Rings, where they travel for days in fast-forward with nothing really interesting happening, only to then suddenly have time reel down to normal when something is about to happen. Every time I try this in a game though it just feels awkward and abrupt, while also clearly indicating to the players that something is going to happen.

Is there a way to make this a more smooth and natural transition?

view more: next ›

KiloGex

joined 1 year ago