What do you mean? He's just a very polite fluffball
Forums have existed on the internet forever and and have already dealt with this thousands of times previously
The main difference is that forums aren't federated. On Lemmy you not only need to keep in check internal users, but also external instances, and as everyone can host one, federation ads extra complexity
Italy finally got Corsica back?
Because it's bad only if someone I don't like does it
I know I'll feel stupid for it but...
Is removed really removed ?
While on a side I agree with you, on the other I see everytime people complaining about subscription fatigue and they never, ever would pay a recurring amount for a game.
So I don't really have a solution for this lol
I'm sorry but I find this deeply comic and I can't stop giggle
At the same time, clickbait has always existed. There's a reason trash emerged from tv to become his own subgenre
but authors and filmmakers still make TONS of money.
This is an affirmation many writers would find offensive lol
The editorial sector is in deep crisis, it's really hard to live off as a writer unless you're ridiculously famous.
Same thing for the filmmaking industry, look at protest of screenwriters and actors, and to companies terrible financial sheets, and to movie theaters basically bankrupting as maybe their time is over. Also we both agree there's been a shift from movies to tv series and one of the reason is that you "buy the product piece by piece"?
Ps: funnily enough, period publication of chapters were a thing until not long ago, and still are in somewhere (for example manga in Japan)
The big difference with physical goods is that it's much harder to steal a McDonald's burger that it is to crack a single player, offline game. Furthermore, once you ate your burger, if you want more, you have to buy another because it's a consumables.
On the other hand games are prone to piracy, expecially on pc, you pay once but can play anytime while patched and updates require prolonged work after you purchase.
It isn't strange that developers look at dlc, microtransanction or game as a service with subscription, because they allow a stable flow of income that can support development, and it's harder to avoid paying when the game is always online and stuff like that.
You pay for internet connection, not internet content.
Services don't get a penny out of what you pay your ISP
Slow down
It's the same Union that wants to ban cryptography in instant messaging apps. Sometimes they get it right, sometimes...well