this post was submitted on 09 Sep 2026
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I just wanted to complain about this. That's all.

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[–] Apeman42@lemmy.world 27 points 3 weeks ago (2 children)

I'm sorry, is this some sort of caster joke that I'm too unga bunga to understand?

[–] ComicalMayhem@lemmy.world 16 points 3 weeks ago (1 children)

It's some sort of "I rolled like shit on all of my level ups" joke. My druid has double my HP. My unga bunga class has 1 less than triple than my HP.

[–] BottleBoardBakon@lemmy.ml 12 points 3 weeks ago (2 children)

This is why you take the average 🥲

[–] Plum@lemmy.world 9 points 3 weeks ago (2 children)

Or re-roll 1's on level ups.

[–] smeg@feddit.uk 2 points 3 weeks ago (1 children)

If we're just making up rules can I have 20hp every level? And a longer staff?

[–] Plum@lemmy.world 2 points 3 weeks ago

Wtf. No. Re-rolling 1's on level-up is a happy little house rule. 20hp every level is game breaking.

Your staff can be 1d20 inches longer than it is presently. If you're from a metric country, roll a d100 and halve it for centimeters.

[–] ComicalMayhem@lemmy.world 1 points 3 weeks ago (1 children)
[–] SkyezOpen@lemmy.world 17 points 3 weeks ago

Then hopefully your character's identical twin brother rolls better.

[–] DoubleDongle@lemmy.world 9 points 3 weeks ago (1 children)

The flat rate is statistically better than rolling anyway, by 0.5hp per level.

[–] absGeekNZ@lemmy.nz 5 points 3 weeks ago

Yes but how else is my bard going to have more HP than the party barbarian at L5?

[–] Iron_Lynx@lemmy.world 1 points 3 weeks ago* (last edited 3 weeks ago)

Doesn't have to be unfathomable to casters. At one of my tables, our wizard is swimming in HP - had rolled for stats and put one of the big ones into CON. Not sure if they also have War Caster, because that'd make their concentration damn awesome.

[–] jtrek@startrek.website 14 points 3 weeks ago (1 children)

I absolutely do not enjoy big random in character essentials for long games. If it's a one shot, fine, I'll have some fun with the 12 int wizard or the clumsy rogue. I don't want to be stuck mechanically underpowered for months, maybe years, due to the whims of a tiny portion of dice rolls.

As for "but flaws make interesting characters", yes, but there are systems that do it so much better. A character's Trouble in Fate, or dramatic failures in CofD come to mind. I've ported both of those over to DND and it worked fine, so you don't even have to change whole systems.

[–] chaogomu@lemmy.world 8 points 3 weeks ago (1 children)

I think the "flaws make the character interesting" bit on of works when you get to choose the flaws.

Which yeah, basically any other system does that part better.

[–] Buddahriffic@lemmy.world 1 points 3 weeks ago

I suspect it might also depend on the campaign being full of players that have done power games and have gotten bored of it.

[–] notabot@piefed.social 14 points 3 weeks ago (1 children)

Oh come now, challenges like this make you character more memorable, interesting, unique... and squishy.

[–] Apeman42@lemmy.world 11 points 3 weeks ago (3 children)

I always wanted an excuse to roleplay having tuberculosis!

[–] elephantium@lemmy.world 6 points 3 weeks ago

Raistlin Majere, is that you?

[–] IAmLamp@fedia.io 2 points 3 weeks ago

Who wouldn’t? There are so many Doc Holiday quotes you could incorporate into your games.

[–] ComicalMayhem@lemmy.world 1 points 3 weeks ago* (last edited 3 weeks ago)

Arthur Morgan.jxl

[–] Azathoth@fedia.io 7 points 3 weeks ago

In ye olden days a wizard could expect to have ~13 HP at level 5, assuming they didn’t also roll terribly for Con. Rejoice that no one gets d4 hit dice anymore!

[–] Aielman15@lemmy.world 3 points 3 weeks ago

I've played an old veteran warrior for 14 levels. The only time I rolled above the average was before the last session.

Then he died.