I wish I could remember which, but my friend and I used to love one of the DOS games. The stories fascinated us and we loved trying to break the game. For the memories alone, it's still my favorite.
Star Trek: 25th Anniversary on DOS and Gameboy. DOS version was superior even though my mother threw away the manual in a move. I had to figure out the system locations by randomly going to all of them.
Star trek Armarda comes to mind the most due to playing one match for hours and hours on LAN with my brothers many good memories. Also having another play through of Elite Force 1 and 2 recently was fun 😍 also can't beat a good play of Bridge Commander! Star Trek Resurgence looks amazing nice to see more trek games congrats to the team.
Star Trek: Away Team was fun kind of xcom type game. Which I still enjoy those games.
Star Trek: Armada like others. Mainly because of my love of RTS and trek.
Star Trek: Legacy I’ve always enjoyed strategy games. Im fairly sure it was this game where I had a bug or Easter egg. Trying to beam up Thomas Riker in the middle of a fight I had two ships lock on. In the end I ended up with two of him, which felt kind of fitting so never could tell if Easter egg or not.
There was one online texted I think java based game online in 95/96, where you can control a ship and could meet other players. I was really really bad that.
Also a “Star Trek” game that I’m fairly sure was a rip off of EGA Star Trek that came in one of those bundle boxes that were like 30 games for $10 on cd.
I already have and have finished the game so I will recuse myself from the giveaway, but my first Trek game was the unofficial, DOS based, EGA Trek.
After that, it was A Final Unity.
Grew up with birth of the federation and armada. My favorite was birth of the federation. Wish an updated version of it was released.
Grew up with Elite Force I + II, and later Star Trek Online. The latter was my favourite, spent lots of hours there.
My first one was Star Trek TNG: Advanced Holodeck Tutorial for Game Gear. I wasn't really a trekkie back then (had watched a few of the TOS movies with my dad and liked them but didn't really care much about Star Trek until around the 30th anniversary I think). I remember thinking the game's enterprise design was dumb and wanted the stylized one from the movies back (and Kirk and Spock and Scotty instead of these "random stand-ins" :P)
And I think my favorite one was a heavily modded Bridge Commander. I didn't really play much of the actual game (or "the campaign" as kids call it today) but spent probably around 100 hours playing custom scenarios, battles from the movies and shows.
I played several games but the one that stands out the most to me is Star Trek: Voyager - Elite Force. EF was based on the Quake III engine (idTech 3) and came with QERadiant, amongst other tools, that let you make your own maps for it. The story for the game was awesome and it was the first game that I think did justice to the atmosphere present in the show with only a little bit of the cheese. Once I finished the game, I went right into making my own levels for it. It was really amazing. I miss games like that and the fact that they came with the editing tools for them.
Star Trek Armada was dope as hell!
EGA Trek! That was a super fun game.
I've been playing Bridge Crew in VR lately too. Video games sure have come a long way...
Star trek Voyager: Elite force!
It was so good for its time. I loved it so much as a kid. I especially loved the portable pattern buffer being a great in-universe solution to explain how a game character can carry many different weapons. It fits so well into the universe that I half expected to see such a thing on the shows someday. It would have been too disruptive to plot development for the characters always to have what they need with them, though.
Thanks for the giveaway, amazing to see you in the fediverse!
Star Trek DS9: Crossroads of Time on Super Nintendo.
My favorite memory of it was from the first day: a friend telling me I couldn't use the same phaser twice against Borg drones. I was confident they wouldn't put a detail like like that in a game. Not two seconds later, the very next drone blocked my phaser. (Clearly one of Trek's ongoing lessons in the arrogance of man. Ahem.)
Seems silly looking back to think game devs wouldn't care as much (or more!) as I did about Star Trek to add in ideas like that.
I used to love the Star Trek: The Next Generation Interactive Technical Manual.
Atari 5200 Trek. I absolutely loved that game as a kid and I still have the box and manual to this day.
That and PacMan are the only two games I had on the system. A beloved neighbor bought it brand new in the box from a yard sale and gave it to me around the the time the SNES came out.
Once we got that the Atari collected dust. We moved on and beat Super Mario World over and over again.
I still have a sweet spot for that game. Unfortunately the last time I dug the Atari out the controllers didn’t work any more.
Wow, I started looong ago:
- Star Trek for Unix https://en.m.wikipedia.org/wiki/Star_Trek_(1971_video_game)
- Star Trek: the game, by Tobias Richter, for my Commodore Amiga
- the game that is now sold as “25th anniversary”
- star trek: klingon
- star trek: borg
- birth of the federation
Edit: forgot DS9: Harbinger!
Oh god, I remember my 20s; seeing in the new millennium and beyond playing Episode 1 Racer for days with my mate John on his Playstation ;)
My first game after discovering Star Trek, was Star Trek Online. Happy holidays everyone!! 🖖
Academy and Command were my favorite. I just bought all the old games on gog and can’t wait to relive it.
Wow! This is crazy! I actually just started playing Star Trek The Next Generation A Final Unity a couple weeks ago. I still have my actual copy. So many childhood memories! Hopefully you guys have a much better starship fighting controls, because a Final Unity's are terrible. Lol!
I have so many hours of armada that I played when I was a kid ...... Now I feel like I should try and play it again
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