this post was submitted on 26 Mar 2026
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[–] TachyonTele@piefed.social 10 points 22 hours ago (3 children)

Damn, owlbear stepping up thier graphics and camera game. Definitely keeping an eye on this.

[–] Ashtear@piefed.social 2 points 11 hours ago

Yeah, substantially higher production quality than I was expecting out of the visuals.

That said...I hope this is an early pass at the writing and voice acting for the purposes of a trailer. Rogue Trader was a lot better than this in both regards.

[–] Coelacanth@feddit.nu 4 points 20 hours ago (1 children)

I have a feeling this will be to Owlcat was BG3 was to Larian.

[–] TachyonTele@piefed.social 4 points 13 hours ago

That would be awesome for them

[–] northernlights@lemmy.today 3 points 22 hours ago (1 children)

Me too if it's based on the books/show

[–] JTskulk@lemmy.world 2 points 19 hours ago (1 children)

What else could it be based on?

[–] northernlights@lemmy.today 9 points 19 hours ago* (last edited 19 hours ago) (1 children)

I should have wrote "if it's close to the original story", not something like I am Legend that completely ignored the reason for the story being called that in the first place.

[–] Breezy@lemmy.world 2 points 10 hours ago

Its supposedly cannon taking place around the first 2 books.

[–] iamthetot@piefed.ca 7 points 21 hours ago

I have a feeling the folks at Owlcat were Mass Effect fans.

[–] B0NK3RS@lazysoci.al 6 points 21 hours ago

It look much more interesting than I remember from the announcement trailers and hopefully it has a good narrative.

[–] leoj@piefed.zip 3 points 19 hours ago (1 children)

gameplay kind of reminds me of the Division/Division 2, which could be promising - curious to how the space flight works out.

Cautiously optimistic.

[–] Regrettable_incident@lemmy.world 2 points 13 hours ago* (last edited 13 hours ago) (1 children)

I've not seen the films, but in the books it sounds fairly real physics based. That could be interesting in combat.

[–] leoj@piefed.zip 3 points 3 hours ago

oh yeah, give me a good flip and burn baby, PDCs at 20%.

I need some juice.

[–] Minemoder@lemmy.ca 0 points 19 hours ago (1 children)
[–] EvilBit@lemmy.world 4 points 19 hours ago (4 children)

I have a serious question. To preface: I am no fan of generative AI. I hate the environmental impact, the impact on our workforce, and the risk of further widening the wealth disparity across the world.

That said, do you believe that using generative AI in this case (for prototyping and rapid iteration/visualization of intermediate/non-final design concepts) is worse than, say, artists looking at the freely available online portfolios of other artists for inspiration, provided that they generate the final designs entirely by themselves?

I’m not saying it is or isn’t at this point, but I’m curious if you have a perspective on whether/how this isn’t at least one of the less-bad ways to use AI. It seems kind of like “you can’t stop someone from asking AI for help” levels of usage, not “we fired people to replace their output with slop”.

[–] redwattlebird@thelemmy.club 2 points 7 hours ago (1 children)

Yes, because usually the people using generative AI for rapid concepts like these are the higher ups with no art experience, just a vision. Then they send it to a concept artist to 'make it work' without understanding processes or complexity or feasibility of what they're asking.

AI had essentially become a tool for people with no high level skill to simulate high level skill, but without any of the understanding that comes from years of real world practice. Often it costs more money because the concept artist now has no control of the workflow and has to sink more time into trying to make a shit concept work properly with the medium.

Case in point: the upcoming Zelda movie's concepts were all done by generative AI and there's only one concept artist (usually at least 100) trying to make the shit concepts work for film.

[–] EvilBit@lemmy.world 0 points 55 minutes ago

Seems reasonable to say that “concept artist” its a job at threat here. Thanks for your thoughts!

Also, hadn’t heard that about the Zelda movie. Wasn’t going to see it anyway because Nintendo sucks these days, but it’s still news.

[–] Minemoder@lemmy.ca 3 points 13 hours ago

I would say that having artists use content from the environment destroying content amalgamating plagiarism machine is a bad use case. Those artists could look at art posted online by other humans (with a much smaller carbon footprint) and still be innovative. Especially when you have 6 seasons worth of a TV show to use for inspiration.

This is different from an artist using AI for inspiration, the studio has had job openings where they were expected to use AI for concept art. They are being told to use AI. They also say that no AI generated assets will end up in the final game, but something will slip through just like it did with Crimson Desert.

So yes, AI is worse than just doing things with the human brain. I'm happy to pay for human labor, I won't pay for slop.

[–] eleijeep@piefed.social 4 points 18 hours ago (1 children)
[–] ampersandrew@lemmy.world 3 points 17 hours ago (1 children)

At the end of the day, if I think the final product looks generic, it will affect my opinion of it. But I'm not going to assume it looks generic just based on something I read about how they're developing it.

[–] Skv@lemmy.world 1 points 15 hours ago (1 children)

However their achieve it, if characters won't have exact likenessses from the TV show - no one's going to care, and thus actors are the models. With show's cast as models, there's little artistic expression involved in copying their look as best as possible, unless game goes for derivatives like drawings or cell shading. If they go for derivative looks, then having real artists in the first place would cut down on middle bullshittery of using AI.

[–] ampersandrew@lemmy.world 2 points 15 hours ago (1 children)

There are a couple of actors from that show I could pick out of a lineup having seen only a few episodes, but I wasn't even under the impression that this game would use many of the characters from the main story at all.

[–] Skv@lemmy.world 0 points 15 hours ago (1 children)

AFAIK show covered, some, but not all of the books, so things like other media ought to pick up the slack. Is there ANY entity that hasn't learned from Disney ruining SW to not do that sidequest original bullshit?

[–] ampersandrew@lemmy.world 2 points 14 hours ago (1 children)

One of Star Wars' most acclaimed video games is original side stuff (KOTOR). Especially in a game where your choices can shape the outcome, it's generally good practice to steer clear of anything that intersects with the main story, which is what I assumed would happen here.

[–] Skv@lemmy.world 1 points 14 hours ago (1 children)

That's when you start completely fresh and use only one or two iconic elements that define a universe, which were sabers and mandos. Expanse is pretty grounded and honestly doesn't really have much oomph (besides the immortals) in a way to avoid using main cast, so it kinda doesn't work here yet.

[–] ampersandrew@lemmy.world 0 points 14 hours ago (1 children)

I would imagine one could gin up a political conflict in that setting either before or after the main story, but I've only barely dipped my toe in. Either way, I'd be surprised if they were just retreading the main story.

[–] Skv@lemmy.world 0 points 14 hours ago (1 children)

If its just a "movie" or book game like Witcher - that would be perfect. Fans want to immerse and interact with the main story than see something entirely friggin unrelated.

[–] ampersandrew@lemmy.world 1 points 14 hours ago (1 children)

I don't follow you. The Witcher games take place after the books for exactly the same reason, and they're highly acclaimed.

[–] Skv@lemmy.world 1 points 13 hours ago

But Expanse didn't finish showing us the rest of the books, so either there will be a mad gap from what most people saw in the show or who knows what. Either way, TIL that a game is being made and I wanna see what comes from it.

[–] p03locke@lemmy.dbzer0.com 0 points 15 hours ago

That said, do you believe that using generative AI in this case (for prototyping and rapid iteration/visualization of intermediate/non-final design concepts) is worse than, say, artists looking at the freely available online portfolios of other artists for inspiration, provided that they generate the final designs entirely by themselves?

That would require a nuanced answer that most of these plebes don't have.