this post was submitted on 26 Mar 2026
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Technology

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Science fiction author Neal Stephenson, who coined the term “metaverse” in his 1992 novel Snow Crash, has argued he and others who believed immersive environments would require head-mounted hardware got it wrong.

In a post penned to mark Meta’s recent decision to end its work on the Metaverse after blowing through $80 billion, Stephenson said that twenty years ago, when he worked at virtual reality hardware company Magic Leap, he would ask “Do you really think that twenty years from now everyone is still going to be going around all day staring at little rectangles in their hands?”

“At the time it seemed obvious to me that the answer was no,” he wrote. Now he thinks that another 20 years into the future, devices like smartphones will still dominate. “Or at least that is the case if the only alternative is wearing things on their faces.”

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[–] eleitl@lemmy.zip 1 points 2 hours ago

Make them cheaper and higher resolution than large curved monitors, and reasonably light and untethered, and you might get a surprise.

[–] HarkMahlberg@kbin.earth 7 points 15 hours ago (1 children)

Science fiction author Neal Stephenson, who coined the term “metaverse” Metaverse inventor

That's not what inventing means. That's like saying George Lucas "invented" hyperspace.

This isn't even the actual article headline, it's "Head-mounted VR hardware will never happen, says Neal Stephenson - who coined the term ‘metaverse’". OP?

[–] Powderhorn@beehaw.org 3 points 11 hours ago

I run the hed connected with the link when posting.

[–] Cuttlersan@beehaw.org 13 points 20 hours ago (1 children)

VR still lives for gaming! Steam VR offers some great experiences, with mods taking that further, and the upcoming Steam Frame headset (if AI doesn’t steal every component in existence). Don’t expect growth for daily digital tasks (Apple VR and the like tried and failed), but the niche has been carved out for gamers!

[–] lichtmetzger@discuss.tchncs.de 2 points 14 hours ago* (last edited 14 hours ago)

I got Virtual Home Theater on Steam to watch 3D movies, it' s a great experience.

Half-Life: Alyx and the Psychonauts VR game are also great. Pro Tip: The HP Reverb G2 is really cheap and it's got 2160p per eye. It's not officially supported anymore since Microsoft canceled their VR platform, but Oasis drivers make them work better than ever.

[–] AceFuzzLord@lemmy.zip 2 points 16 hours ago (1 children)

I never understood the hype of VR goggles beyond things like VR Chat combined with body trackers. Fun to watch people make an ass of themselves in VR games, but that only lasts so long before it gets boring.

That's my take, at least.

[–] PabloSexcrowbar@piefed.social 1 points 6 hours ago

I really enjoyed Beat Saber for a while. It seemed like the only game that really made VR worth it as a hard requirement, though. Pavlov was fun for a while, too, but my knees definitely suffered.

[–] kibiz0r@midwest.social 3 points 19 hours ago

Went from believing “yes” is inevitable to believing “no” is inevitable instead of learning the lesson that most of this is just random

[–] kittenzrulz123@lemmy.dbzer0.com 1 points 15 hours ago

These devices were never gonna gain mass appeal, it's simply too expensive to develop for in exchange for a significantly smaller userbase

[–] pasdechance@jlai.lu 6 points 22 hours ago

Stephenson uses Substack? I really would have imagined him using something more bespoke or Ghost.

[–] Adl@lemmy.dbzer0.com 5 points 23 hours ago (1 children)

the tech isn't any good yet, but I believe smart glasses could be a good candidate.