this post was submitted on 04 Feb 2026
140 points (99.3% liked)

Art Share🎨

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This is a friendly community for everyone who wants to share their art with the world! Everyone is welcomed 🎨

Please visit https://lemmy.world/c/artmarket as well! This is a community for artists to post their portfolios and announce availability to take commissions, as well as get visibility for Ko-fi, Patreon, and other funding for art activities.

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AI Art: While we appreciate AI generated art, there are more appropriate communities to post that type of art to. Please keep posts to non-AI generated art only. This rule includes AI art that was then manually manipulated (e.g. drawing on top of something generated by AI).

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top 16 comments
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[–] EtnaAtsume@lemmy.world 1 points 1 hour ago

I do like it.

[–] ZJBlank@lemmy.world 2 points 2 hours ago (1 children)

I just found my new phone background

yoink

Incredible work!

What an honour πŸ™

[–] SinningStromgald@lemmy.world 10 points 10 hours ago

I thought this was a photograph till I saw it was made in Blender. Amazing work!

[–] lowspeedchase@lemmy.dbzer0.com 6 points 10 hours ago (1 children)

Incredible work!! Question about the process: Do you create a scene and then hunt for a great angle to shoot it from? Or is it the other way around? Do you build the scene out from a vantage you envision? Thanks!

[–] four@lemmy.zip 5 points 10 hours ago (1 children)

I'm not the OP, but you don't want to fully create the entire scene and only then look for angles, because you'll just waste time building stuff that's gonna be either outside the view or really small. Also you might want to tweak some placements to improve the composition.

So, I'd assume, that they either had a (mostly) complete composition from the start or blocked out a scene with gray-boxes and then looked for angles, maybe tweaking some stuff

[–] lowspeedchase@lemmy.dbzer0.com 4 points 10 hours ago (1 children)

Cool - yeah was curious if they were in the 'model building' mindset or the vantage mindset, but this helps, thanks!

[–] te_abstract_art@lemmy.world 2 points 4 hours ago

Pretty much what four@lemmy.zip said. I usually start by making the foreground terrain, find a good angle which frames the terrain nicely and add a few assets to find the composition I'm going for and roughly block out where things are going to be.

Here's an early render of the scene with just a few buildings and completely different lighting:

Once that's all locked down, I start building from there. The next thing I did was start masking and sculpting the terrain, added the path and fixed displacement, then started building up assets slowly (fences, extra buildings, vegetation) to fill the empty areas, trying to emphasise parts of the image based on composition guides (thirds). Sometimes the camera will change very slightly during this, but not more than a few degrees at a time.

Then it was lighting, volumetrics (clouds, fog, fires), particle effects (birds, snow, embers), smaller assets (shrubs, fences, barrels / shields / skulls). After that it just becomes lots of tiny tweaks to colour, render effects (dispersion, rainbows) until I'm happy.

This was a few iterations ago before many of the last tweaks were added over the final 20 or so hours

[–] otter@lemmy.ca 7 points 12 hours ago

Wow

I love the birds especially :)

[–] TheLeadenSea@sh.itjust.works 6 points 11 hours ago (1 children)

That is stunning! You are so talented! <3

[–] te_abstract_art@lemmy.world 2 points 4 hours ago

Thank you! ❀️

[–] thermal_shock@lemmy.world 4 points 11 hours ago (1 children)
[–] te_abstract_art@lemmy.world 2 points 4 hours ago

Just a smoky hut where the locals look at you strangely

[–] borkborkbork@piefed.social 2 points 10 hours ago

well done. cycles?

[–] BroBot9000@lemmy.world 2 points 11 hours ago (1 children)

Amazing work! I absolutely love Blender. 🀘

[–] te_abstract_art@lemmy.world 1 points 4 hours ago

Thanks! Blender is such a good piece of software. The fact it's FOSS is just mind-blowing