this post was submitted on 23 Jan 2026
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Looks like the Ghostrunner developers also have an issue with paid mods running off their IP.

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[–] Sunsofold@lemmings.world 4 points 5 hours ago (1 children)

End corporate personhood. IP laws have become malign corporate distortions of reasonable artist protections. No company should be allowed to 'own' anything, but certainly not IP. A company has no intellect, thus cannot have intellectual property.

As for this case in particular, selling a mod is absolutely not infringing on the IP of the game it is attached to any more than selling a clip on bookmark/magnifying glass/book light (a tool attached to a piece of media to grant the user a useful extra functionality/greater ease of use when interacting with that piece of media) infringes on the IP of the author.

[–] Atlas_@lemmy.world 1 points 1 hour ago

No copyright

[–] nutsack@lemmy.dbzer0.com 16 points 9 hours ago (3 children)

I don't understand this at all.

rockstar did the same thing to the VR mods that were made for GTA games.

the guys are developing mods that are going to make me want to purchase and play the game. why is that a problem?

I don't understand intellectual property

[–] fiddlesticks@lemmy.dbzer0.com 24 points 5 hours ago (1 children)

In this case it's cause the modder is charging money for the mod, I think CD Project Red even offered to allow it to exist if he stopped charging before this, so I would argue this is on the modder

[–] nutsack@lemmy.dbzer0.com -5 points 3 hours ago

I don't understand what difference it makes to CDPR. if the guy makes a few bucks developing mods for the game, then he can spend more of his time making mods for the game. right? in what way is it harming CDPR

[–] darkkite@lemmy.ml 6 points 8 hours ago

Not exactly, they made him remove the RDR 2 vr mod. the GTA is still up on github.

this is a terms of service issue, but they're using dmca (copyright) to enforce.

he technically has a case for selling, but defending it would be too expensive. LR also isn't socially adept so he's self-sabatoged himself too.

[–] iamthetot@piefed.ca 2 points 9 hours ago (3 children)

I don't understand intellectual property

I'm asking from a place of curiosity, not a place of judgement. Have you ever created anything? A piece of art, poem or prose, a film, a program, etc?

[–] erin@piefed.blahaj.zone 11 points 6 hours ago (2 children)

I am an artist who is VERY anti-IP law. The system as it exists is evil and does far more harm than good. IP is not some holy grail that deserves protection when it can be so easily abused. I would rather have no IP law than the current system, but I'll settle for reforms.

[–] Retro_unlimited@lemmy.world 1 points 2 hours ago

Makes me think of all the day care places with Disney characters painted outside the walls…

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[–] verdi@tarte.nuage-libre.fr 2 points 8 hours ago (1 children)

Copyright makes no sense. As long as there is a correct citation, it's kosher as far as I'm concerned. 

"This song was originally created by @turdnugget" should be the point of copyright and not the current rent seeking behaviour of the ruling class. 

[–] iamthetot@piefed.ca 2 points 8 hours ago (1 children)

I will extend the same question to you.

[–] verdi@tarte.nuage-libre.fr 1 points 6 hours ago (1 children)

Plenty of music, still think copyright is stupid.

Attribution, 100%, copyright itself is stupid. 

Now I extend the same question to you. 

[–] iamthetot@piefed.ca 1 points 6 hours ago

I mostly write but have wanted to make a game for a while.

[–] Tim_Bisley@piefed.social 62 points 12 hours ago

This guy is not doing any favors for the modding community.

[–] brooke592@sh.itjust.works 5 points 8 hours ago (1 children)

When will people learn to do these kinds of things anonymously?

[–] chicken@lemmy.dbzer0.com 5 points 7 hours ago* (last edited 6 hours ago) (1 children)

This seems like a good idea, but a related question I've been wondering about is, what is the best way to anonymously run a software project facing this type of threat model, when you also want that software to be accessible to people? Does anyone know about any tips or resources for this? Is there some kind of darknet github? How do you do social media or collect donations/payment? Also, are there any good examples of projects that did this right?

[–] brooke592@sh.itjust.works 2 points 5 hours ago

I'm not an expert, but I2P and Tor should allow people to host things anonymously.

Monero can be used as an anonymous payment method.

[–] DanceMomsSavedMe@piefed.social 3 points 8 hours ago

So does anyone have a version of this we can download still?

[–] vane@lemmy.world -4 points 4 hours ago

CDPR really likes to shoot themselves in the leg, meanwhile Dota and DayZ 🤑

[–] jaselle@lemmy.ca 2 points 8 hours ago (2 children)

I don't get why modders shouldn't be allowed to ask for money. Do players just want people to work for free? Why should the game developers get to set the rules when mods often contain no content/IP from the game devs?

[–] Thorry@feddit.org 22 points 8 hours ago (6 children)

Because in most cases they can only do the thing they do, because another company invested millions in order to make, release, promote and support the game. Without their work, the modders would have nothing to mod. Because working out a licensing deal with every modder to split the revenue is a lot of work and most mods won't get played much anyways, it isn't worth the hassle. So in order to accommodate the community and keep their game active for longer, the terms are modding is allowed and even encouraged. But the other side of the bargain is that the mods can't be sold. And usually the company reserves the right to outright ban mods using legal means. For example when people mod in far right extremism the company doesn't want to get associated with.

Now there is a gray area where people donate to modders or even pay outright for modders to build certain things. This is usually just fine, as long as the mod is also available for free. People aren't paying for the mod, they are paying for the dev time, which is totally fine.

But this modder specifically put access to his mods behind his Patreon. Sure technically you could subscribe for a month, get the mod and then stop the subscription. But that's legally still a pay wall and in practice the mod needs to be updated often to keep working.

So it's pretty simple in this case, the modder was asked to stop putting the mods behind a pay wall, he didn't, so he got a cease and desist. Usually I'm all for the little man and against the large companies, but in this case the terms were pretty clear and the modder violated them.

Now we could have a more general discussion about how and if modders should be compensated for their time. But I feel that's a bit beyond this single case.

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