Full survey questions here if anyone wants to glance over them (or review them long after the survey has ended).
Survey Questions:
Citizen Info
Getting to know who you are as a player
1.Please enter your in-game handle (used for distributing survey award)
2.Please enter the e-mail associated with your account (used for distributing survey award)
3.Please select your age
- [ ] 18 - 24
- [ ] 25 - 34
- [ ] 35 - 44
- [ ] 45 - 59
- [ ] 60+
4.What is your gender?
- [ ] Female
- [ ] Male
- [ ] Non-binary
- [ ] Other
- [ ] Prefer not to say
5.How new to Star Citizen are you?
- [ ] Very new (started in the last few months)
- [ ] Somewhat new (started 3 to 6 months ago)
- [ ] Intermediate (started 6 months to a year ago)
- [ ] Veteran (Been playing for a year or more)
6.Are you currently part of an in-game org?
- [ ] Yes
- [ ] No
7.How many hours a week do you play video games in general?
- [ ] 1 - 4 hours/week
- [ ] 4 - 8 hours/week
- [ ] 8 - 12 hours/week
- [ ] 12 - 16 hours/week
- [ ] 16 - 20 hours/week
- [ ] 20+ hours/week
Controls, Setup, and Session Habits
How you play and engage with the game moment to moment
8.What is your preferred primary input setup for playing Star Citizen?
- [ ] HOSAS (Dual stick)
- [ ] HOTAS (Stick and throttle)
- [ ] MKB (Mouse and keyboard)
- [ ] Gamepad
- [ ] HOMAS (Mouse and stick)
9.What auxiliary input devices to you use?
- [ ] Head tracking (TrackIR, Tobii)
- [ ] Off-hand Throttle
- [ ] Auxiliary button/input panel
- [ ] MFD or touch screen device
- [ ] Flight pedals
10.Do you own a VR headset?
- [ ] Yes, and I use it regularly
- [ ] Yes, but I rarely use it
- [ ] No, but I plan to buy one
- [ ] No
11.How interested are you in playing Star Citizen in VR?
- [ ] Extremely interested
- [ ] Somewhat interested
- [ ] Not interested
12.What part of Star Citizen would you be most excited to experience in VR?
- [ ] Flying
- [ ] FPS
- [ ] Multicrew gameplay
- [ ] Not interested in VR
13.What is your main barrier to using VR?
- [ ] Cost of hardware
- [ ] Motion sickness
- [ ] Performance
- [ ] None
- [ ] No interest
14.How would you describe your typical combat focus in the game?
- [ ] I primarily play PVE activities.
- [ ] I mostly play PVE but occasionally participate in PVP.
- [ ] I mostly play PVP but also participate in PVE.
- [ ] I primarily play PVP activities.
- [ ] I avoid combat when possible.
15.Rate your overall game client performance (higher is better)
- [ ] 1
- [ ] 2
- [ ] 3
- [ ] 4
- [ ] 5
Community and Content Engagement
How you participate in the Star Citizen community
16.What Star Citizen content do you enjoy watching?
- [ ] Inside Star Citizen (ISC)
- [ ] Star Citizen Live (SCL)
- [ ] Ship, Patch, and Promotion Trailers
- [ ] Citizencon Updates
17.Where do you engage with the Star Citizen community?
- [ ] Spectrum
- [ ] Discord
- [ ] Twitch
- [ ] Youtube
- [ ] Bar Citizens
- [ ] Other
18.Which seasonal promotions do participate in or enjoy?
- [ ] In Case You Missed It
- [ ] Lunar New Year
- [ ] Coramor
- [ ] Stella Fortuna
- [ ] Invictus Launch Week
- [ ] Alien Week
- [ ] Foundation Festival
- [ ] Ship Showdown
- [ ] Pirate Week
- [ ] Day of the Vara
- [ ] Intergalactic Aerospace Expo
- [ ] Luminalia
Core Gameplay Experience
Your enjoyment of the major loops and how you engage with them
19.Rate your enjoyment with the current gameplay loops.
Mining
- [ ] Very Poor
- [ ] Poor
- [ ] Undecided
- [ ] Enjoyable
- [ ] Very Enjoyable
Salvage
- [ ] Very Poor
- [ ] Poor
- [ ] Undecided
- [ ] Enjoyable
- [ ] Very Enjoyable
FPS Combat
- [ ] Very Poor
- [ ] Poor
- [ ] Undecided
- [ ] Enjoyable
- [ ] Very Enjoyable
Ship Combat
- [ ] Very Poor
- [ ] Poor
- [ ] Undecided
- [ ] Enjoyable
- [ ] Very Enjoyable
Cargo Transport
- [ ] Very Poor
- [ ] Poor
- [ ] Undecided
- [ ] Enjoyable
- [ ] Very Enjoyable
Global Events
- [ ] Very Poor
- [ ] Poor
- [ ] Undecided
- [ ] Enjoyable
- [ ] Very Enjoyable
20.Engineering Gameplay
Overall enjoyment
- [ ] Very Poor
- [ ] Poor
- [ ] Neutral
- [ ] Enjoyable
- [ ] Very Enjoyable
Clarity of engineering roles and tasks
- [ ] Very Poor
- [ ] Poor
- [ ] Neutral
- [ ] Enjoyable
- [ ] Very Enjoyable
Balance of workload and upkeep
- [ ] Very Poor
- [ ] Poor
- [ ] Neutral
- [ ] Enjoyable
- [ ] Very Enjoyable
Impact on multicrew gameplay
- [ ] Very Poor
- [ ] Poor
- [ ] Neutral
- [ ] Enjoyable
- [ ] Very Enjoyable
Ease of learning the engineering systems
- [ ] Very Poor
- [ ] Poor
- [ ] Neutral
- [ ] Enjoyable
- [ ] Very Enjoyable
Engineering UI/UX clarity
- [ ] Very Poor
- [ ] Poor
- [ ] Neutral
- [ ] Enjoyable
- [ ] Very Enjoyable
21.What is the gameplay loop you use for most of your UEC income?
- [ ] Mining
- [ ] Salvage
- [ ] Ship Combat Missions
- [ ] FPS Combat Missions
- [ ] Hauling Missions
- [ ] Commodity Trading
- [ ] Piracy
22.Which gameplay loop do you want to enjoy more than you currently do? Why?
Please enter at most 3000 characters
23.Which ship would you like to use more often, but don’t, due to bugs or incomplete functionality?
Please enter at most 500 characters
24.Rank the gameplay archetype you would like to see more ships created to support
- [ ] Fighter Combat
- [ ] Multicrew Combat
- [ ] Mining
- [ ] Salvage
- [ ] People Transport
- [ ] Cargo Hauling
- [ ] Repair, refuel, and rearm support
- [ ] Medical Support
- [ ] Interdiction
Missions, Economy, and Progression
How rewarding missions and progression systems feel to you
25.Rate the following aspects of the in-game economy.
The overall economy in the game feels balanced and rewarding.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The cost of repairing, refueling, and restocking ships feels fair.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
Insurance claim timers and expedite fees feel appropriate for the gameplay.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The income from missions feels worth the time and effort required.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The income from ship salvaging feels worth the time and effort required.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The income from mining feels worth the time and effort required.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The cost of personal gear such as weapons and armor feels reasonable.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The cost of ship components and weapons feels reasonable.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The cost of ships feels appropriate relative to the effort required to earn them.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
The cost and rental period for renting ships feels fair and worthwhile.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
26.Mission satisfaction
Overall, I enjoy the mission system and the missions currently available.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
Mission givers offer content that feels rewarding and worth playing.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
Mission rewards generally feel fair for the difficulty involved.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
Mission objectives and expectations are clear to understand.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
There is enough variety in missions to keep gameplay interesting.
- [ ] Strongly disagree
- [ ] Disagree
- [ ] Neutral
- [ ] Agree
- [ ] Strongly agree
27.What rewards would you like to see added to missions that are not currently offered?
Please enter at most 500 characters
28.What new mission types would you like to see added to the game?
Please enter at most 500 characters