Picard season 3 is very much a standout for this trend.


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Picard season 3 is very much a standout for this trend.


Light is expensive in the 24th century.
Not so much in the 23rd century Kelvin-verse:

The lights were too high for 100 years so they're compensating. Dilithium crystals got expensive when the Ferengi cornered the market.
Maybe they are actually in the dark dimension!
It actually took me several seconds to notice the man in the first picture
Lol I didn't notice till I read your comment.
Wow, that is egregiously bad. Almost impossible to tell what's going on in the first shot. Like, even in a dark shot you still need to be able to see their silhouettes or something. This just looks like a bunch of blobs.
I think he's playing a very small piano.
Wow, is the Enterprise lose their engineer so no bulb is being replaced?
It's the Titan-A, but seems like everyone is photosensitive for some reason.
Same feel.
Well yeah, there are only 4 lights.
I don't see the problem? I can see the character's expressions, their stances, their clothes and clothing decorations, the objects they're holding... I don't necessarily agree that this should be the way a federation starship would be lit, but I don't see why people would say they couldn't see anything.
That series should be erased from history
I've noticed this problem with a lot of media made in the past decade. I think Netflix's 'Ozark' is one of the worst examples. In almost every indoor scene the lights are off or very dim.
However, I got an oled screen this year, and it's helped a lot with dim scenes. I'm guessing hollywood is calibrating for expensive high contrast screens like oled and mini-led?
I think this is the real answer. HDR is a thing and the baseline for expected dynamic range is higher than both what older displays can produce and older eyes can consume.
I can tolerate that, the one I can’t stand is Netflix shows where the ~dialogue is a mumbled quiet~ and random bits of foley try to blow my speakers out.
It makes it especially noticeable just how dodgy a lot of foley/sound editing work is, eg when someone throwing a punch and missing still goes WHOOSH at the same volume they use for gunshots. There’s YA shows now where even the camera panning gets a sound effect ffs
This cause could be downmixing from something like 5.1 or 7.1 to stereo. Because dialogue is mostly on the center channel while music and SFX are much more spread out in the soundstage, you might have a sound appear on speakers center, front left and back left while dialogue only happens on center.
This would mean that depending on the mix, you might have a sound that's 2-3 times louder than the dialogue when mixed to stereo since all those sounds have to get played on fewer speakers.
This is why a 5.1 compatible soundbar will be more balanced than stereo speakers, even if it doesn't have full surround sound. They have a physical speaker for each of the channels so at least the mix sounds better.
Not saying this is always the issue but its certainly one of the possible causes.
This myth gets brought up so often despite numerous evidence to the contrary. The sound sucks for people with good equipment as well. The sound sucks in theaters.
They just seem to have a hard-on for mumbling. Because of realism or something.
I'd love to see the evidence, it depends on your player and how you're downmixing. There are some that do it better than others but this is definitely a thing.
Dialogue is not really important, what you really need to hear is the exaggerated wet sucking noises of characters kissing each other.
(/s)
Soumd engineers are.big dicks these days. I am thinking of building a limiter and hooking my tv to a sound bar.
They are giving you contrast, lots more contrast.
That's actually the problem, most people don't have very good displays and additionally watch dark content in lit rooms - but showrunners are pushing for HDR, when you've got a $20k Sony OLED PVM in bt2020 or 'color space off' (native gamma), everything looks good. (There is a BT709/sRGB emulation mode, but I don't think they care enough to use it)
Try to watch the same on an IPS LCD with possibly not even 100% SRGB coverage and you're going to have a bad time. Even a VA will have a bad time if viewed off-axis.
In audio, you would test with multiple reference monitors and rooms. Cellphone, car, shitty tv speakers, mono, various headphones, etc. The idea being you record/edit/mix it on normal monitors, but then check it out in ways that normal people will, to see if it translates well or will sound like shit.
I get where you're coming from but movie audio also fails here. The same darkness discussion arises about dialogue-to-explosion volume regularly :)
That doesn't take away from what you said they "proper" audio work is done that way ...
Can confirm. The most important test for my mixes is the car test. Get your buddies together, and hopefully they have a variety of cars. Play it in a nice car with great speakers, play it in a shitty 2001 Corolla with a blown out cone in the passenger door, and as many in between as you can get. The more homogenous the listening experience is across those cars, the better your mix will sound on a variety of systems.
For most people, their car is the best sound system they own. It’s also where people do a lot of listening, because very few people drive in complete silence. So if it sounds like ass in the car, people will stop listening.
Because your tv black level or gamma are set wrong?
Home theater enthusiast here, had my brand new screen calibrated professionally. Still can't see shit.
TV shows are definitely not being lit well and graded poorly. It's the visual pairing with all the actors mumbling for "realism". The most famous example is the final battle in Game of Thrones but it's not stopped there.
Screw the calibration and crank that gamma
It's not the TV settings of the poster that inspired these articles:
https://www.polygon.com/23661749/why-movies-look-dark-cinematography/
https://variety.com/2022/film/news/why-movies-so-dark-hard-to-see-batman-1235195535/
https://www.redsharknews.com/is-modern-cinematography-too-dark
While some movies were not graded perfectly for some home screens, shooting darker movies has definitely been a trend, sometimes up to a point where it is indeed impossible to actually see what's happening, and a lot of people complain about that.
Your dying homie the light has dimmed in your eyes, ravaged by time.
Dark shows on decent/properly calibrated screens are my crack tho. Why must you deprive me.
You do you, boo. I just want to see what I'm watching ;-;
You know what, fair enough. My reply was more tongue in cheek. I don’t doubt it would be frustrating.
What’s your exact watching setup? Like TV, room, player, source?
There are likely ways to mitigate this, but it all depends on your setup.
HDR
This is definitely a thing. See comment with screeshots from Picard. But I don't let it infuriate me - just adjust the screen or crank up the gamma or, if you want the cinematic experience, switch off surrounding lights.
Your display likely has some sort of brightness/contrast setting.
If you're playing this movie on a computing device, the video player software likely also has adjustment settings at the software level. I use mpv on Linux to watch most video, and there, by default, 1 and 2 are contrast, 3 and 4 brightness, and 5 and 6 gamma.
yeah, MPV is the goat
Lighting is expensive!