If it's a 1st level character is there any harm in simply letting them be killed by a goblin? Depends on what you're looking for in a game but an early death can lead to some nice storytelling
Because it takes longer to roll up a new one than a table really needs as an interruption.
Purely practical imo. You don't want things derailed that early. Later on, a death can be worked with, made part of a story. In the first three sessions? It's just a pain in the ass
That’s when we find out the player’s wizard character, Ehariel, has a long lost brother named Aharial with a suspiciously identical set of stats and backstory
He also has been looking for his brother for years only to conveniently find the party minutes after his brother dies
If it's a 1st level character is there any harm in simply letting them be killed by a goblin? Depends on what you're looking for in a game but an early death can lead to some nice storytelling
Because it takes longer to roll up a new one than a table really needs as an interruption.
Purely practical imo. You don't want things derailed that early. Later on, a death can be worked with, made part of a story. In the first three sessions? It's just a pain in the ass
That’s when we find out the player’s wizard character, Ehariel, has a long lost brother named Aharial with a suspiciously identical set of stats and backstory
He also has been looking for his brother for years only to conveniently find the party minutes after his brother dies