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SteamOS 3.6: How the Steam Deck atomic updates are improving
(www.collabora.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
I'm surprised I haven't heard much about Collabora partnering with Valve before now. From reading their articles about it, it sounds like they're largely responsible for the Deck's update framework and for
pressure-vessel
which is designed to provide a standard linux container for games to run inside of (think of it like a flatpak but just for steam games).Collabora has been quite active in the field, e.g. they're the prime developers of WINE's current Wayland solution. So it makes sense for Valve to partner up with them.
Yeah collabera have been doing tons of awesone stuff in Linux graphics world for a while!
IIRC SteamOS development is mostly outsourced to contractors like Collabora and Blue Systems with Valve having only a handful of people to oversee the development and the occasional in-house developer.