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Xbox Cloud Gaming is seeing increased queue times as demand surges
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I mean…yes. It is “not ideal”.
To many people, anything other than 240hz monitors running on an overclocked quad GTX 4080 is “not ideal”.
It’s an option for convenience in a world where many people have less than ideal circumstances, not a totalitarian push for cloud control. XCloud was only ever advertised as an extra feature, not some prime method of game delivery.
Being able to quickly try out a game before downloading the honking thing is gamer hell?
@Colorcodedresistor @Katana314 I agree with you. I tried streaming games using Xbox Game Pass and PlayStation Network and it was all very laggy and sub par. If streaming games were the only way I could play games I would rather just go touch grass. I have and will most certainly build a PC just to play one game because I love video games and I will not settle for less.
It is very ideal and is perfect for those scenarios...
Now this is not a scenario for regular people. Nobody I know would drop cash on a new PC just to play a single game at max settings. Most people are just content that games work at a decent enough setting on the devices / console they have and that is what Game Pass offers.
Comparing Game Pass to watching movies in 240p is a false analogy. Most games on Game Pass run just fine, especially for the devices people play it on.