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submitted 7 months ago by Carighan@lemmy.world to c/games@lemmy.world

Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

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[-] surely_not_a_bot@lemmy.world 151 points 7 months ago
[-] The_Vampire@lemmy.world 11 points 7 months ago

@surely_not_a_bot will remember that

this post was submitted on 13 Apr 2024
742 points (99.5% liked)

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