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this post was submitted on 06 Mar 2024
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Might be an unpopular take but the Red Dead Redemption 2 campaign. I've tried twice to start a second campaign but it's so slow. The first time around the narrative carries it, so it doesn't feel so slow. But knowing what happens next takes that away. The worst part is how ridged it is with mission failure/success conditions. It removes room for creative solutions.
This is not to say it wasn't wonderful to play once. But it plays like they wanted to make a movie not a game.
My biggest complaint with R* games is that they refuse to let players leverage the open world to even a minor extent in their missions. I understand that restrictions are important to telling the story and can even nurture creativity but for as detailed the world and fairly deep their systems are their missions are quite dictatorial.
I couldn't even finish it once and it took so long to get to where I stopped that I had important bits spoiled by random comments mentioning who dies and whatnot... It was really good for what I experienced but oh my God is it longggggggg.