this post was submitted on 27 Feb 2024
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submitted 8 months ago* (last edited 8 months ago) by Dasnap@lemmy.world to c/games@lemmy.world
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[–] NOT_RICK@lemmy.world 26 points 8 months ago (2 children)

Gamefreak has yet to make a Pokemon game on the switch that doesn’t run like garbage so hopefully they can do a little better this go-around. I won’t be holding my breath though.

[–] phi1997@kbin.social 21 points 8 months ago (2 children)

Let's Go Pikachu/Eevee actually ran well, with only occasional dips. Not sure how their first Switch outing was also their most polished...

[–] NOT_RICK@lemmy.world 6 points 8 months ago* (last edited 8 months ago) (1 children)

You’re right, although I’d hope the reskin of a 20 year old game would run ok.

[–] phi1997@kbin.social 14 points 8 months ago

It was more than a reskin, with a new catching system based on Pokémon Go, but yeah, the area design was pretty much already done

[–] Rai@lemmy.dbzer0.com -1 points 8 months ago

I was also shocked at how well Arceus ran.

[–] caut_R@lemmy.world 6 points 8 months ago* (last edited 8 months ago) (1 children)

I wish they‘d stuck with what USUM did visually but in higher res and obviously with more eye candy. Neither the hardware nor the studio seemed to be ready for full 3D Pokemon.

[–] De_Narm@lemmy.world 9 points 8 months ago

The hardware is more than ready, there is no way in hell that 3D Pokemon would need more hardware power than Monster Hunter Rise or any Xenoblade game did. Monster Hunter Rise even had a horde mode of all things, using models that are way more complex than any Pokemon.