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submitted 8 months ago by alyaza@beehaw.org to c/gaming@beehaw.org
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[-] Hadriscus@lemm.ee 21 points 8 months ago* (last edited 8 months ago)

I loved Morrowind when I was 12, replayed it recently and it was just as good as I remembered. I was hyped on Starfield and bought it blind for 40e. I don't usually make mistakes like these but I got cocky this time. I still can't fathom how uninteresting Starfield was. I literally dropped it out of boredom. How can you manage to do this with a space game ? seriously ? how do you create something so bland from a premise so exciting ? with the funds and time you have ?

It's called design by committee

this post was submitted on 25 Feb 2024
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